I am developing an iphone game using cocos2d and box2d. I use cococ2d to animate a sprite (using series of png). In box2D I make a body and
Problem: The collision seems very unrealistic as the animated sprite is concave in shape and the box that I had made in box2D doesnt in any way meet the dimensions of the animated sprite.
I have tried vertex helper to make the b2Body a particular shape but after much efforts found out that concave shaped cannot be made using vertices.
Any help on this problem please?
尝试对每个物体使用多个形状以获得更好的近似
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