I'm having some troubles animating a custom NSWindow.
Here's my init method:
- (CustomWindow *)initWithView:(NSView *)view
{
if ((self = [super initWithContentRect:contentRect
styleMask:NSBorderlessWindowMask
backing:NSBackingStoreBuffered
defer:NO])) {
[[self contentView] addSubview:view];
[self setBackgroundColor:[NSColor darkGrayColor]];
[self setMovableByWindowBackground:YES];
[self setExcludedFromWindowsMenu:YES];
[self setOpaque:NO];
[self setHasShadow:YES];
[self setDelegate:self];
}
return self;
}
When I call [self setFrame:originalFrame display:NO animate:YES];
there is a delay that corresponds to the animation duration, but the animation itself doesn't occur.
I think this is because I'm using a borderless window?
只需使用以下命令: [self setFrame:originalFrame display:YES animate:YES];
Guess your window is resized, but view you add to content view, don't. If you have only one view, then instead of:
[[self contentView] addSubview:view];
use:
[self setContentView:view];
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