I have an app which downloads images from a server, stores them on the sd card and then displays them to the user as a slideshow. The app has a number of different slideshows that the user can view. My problem is that after I view a few galleries I get an out of memory error. I have done quite a bit of Googling, and have read Romain Guy's Avoiding Memory Leaks article about 20 times. I have tried to replicate his unbindDrawables() method but the but removeAllViews() cannot be called on Gallery objects. I have also tried to call recycle() on all the bitmaps I can but when I do it on the bitmap within the adapter, the app throws an error as soon as I open an image gallery. I have also tried recoding the slideshow so that I create all the bitmaps outside the adapter and then pass them in as an array — this allows me to loop through my bitmap array and call recycle() on each one in the onDestroy method in the slideshow activity — but this actually seems to make the leak worse not better.
Here is the code for my Slideshow activity:
public class Slideshow extends Activity {
static String galleryId;
public static final int MSG_DOWNLOADED = 0;
static Handler handler;
static Gallery g;
static ArrayList<String> filePaths;
static String subFolder;
static ArrayList<String> imageToGet;
static LinearLayout pb;
static boolean firstTime = true;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.slideshow);
Context context = getApplicationContext();
Bundle extras = getIntent().getExtras();
if(extras != null){
galleryId = extras.getString("galleryId");
}
pb = (LinearLayout) findViewById(R.id.progress);
handler = new Handler(){
@Override
public void handleMessage(Message msg){
switch (msg.what){
case MSG_DOWNLOADED:
g.setAdapter(new SlideshowAdapter(getApplicationContext(), R.id.gallery, filePaths));
pb.setVisibility(8);
if(firstTime){
Thread images = new Thread(){
public void run(){
ImageGallery gallery = XMLParser.getGalleryById(galleryId, false, getApplicationContext());
ArrayList<String> imageURLs = gallery.getImageURLs();
String subFolder = "gallery"+galleryId+"/";
getImages(imageURLs, subFolder, false);
}
};
images.start();
firstTime = false;
}
break;
}
}
};
ImageGallery gallery = XMLParser.getGalleryById(galleryId, false, context);
filePaths = gallery.getFilePaths();
ArrayList<String> imageURLs = gallery.getImageURLs();
subFolder = "gallery"+galleryId+"/";
g = (Gallery) findViewById(R.id.gallery);
if(filePaths.size() > 0){
String filePath = filePaths.get(0);
String url = imageURLs.get(0);
imageToGet = new ArrayList<String>();
imageToGet.add(url);
if(filePaths.size() == 1 ){
File file = new File(filePath);
if(!file.exists()){
Thread getFirstImage = new Thread(){
public void run(){
Log.d("ClubSlideshow getting only image", ""+imageToGet.get(0));
getImages(imageToGet, subFolder, false);
handler.sendEmptyMessage(MSG_DOWNLOADED);
}
};
getFirstImage.start();
}
}else if(filePaths.size()>1){
String filePath2 = filePaths.get(1);
String url2 = imageURLs.get(1);
File file = new File(filePath);
File file2 = new File(filePath2);
imageToGet.add(url2);
if(!file.exists()||!file2.exists()){
Thread getFirstImage = new Thread(){
public void run(){
getImages(imageToGet, subFolder, false);
handler.sendEmptyMessage(MSG_DOWNLOADED);
}
};
getFirstImage.start();
}
}
}
}
public void getImages(ArrayList<String> imageURLs, String subFolder, boolean force){
DataCache.downloadFromUrlArray(imageURLs, subFolder, force, getApplicationContext());
}
public class ImageThread implements Runnable{
public ImageThread(ArrayList<String> imageURLs, String subFolder, Boolean force){
getImages(imageURLs, subFolder, force);
}
public void run(){
}
}
@Override
protected void onDestroy(){
super.onDestroy();
g.setAdapter(null);
}
}
And here is my code for my SlideshowAdapter class:
public class SlideshowAdapter extends ArrayAdapter<String> {
int mGalleryItemBackground;
private Context mContext;
private ArrayList<String> images = new ArrayList<String>();
Bitmap bMap;
String filePath;
File file;
ImageView i;
public SlideshowAdapter(Context c, int resourceId, ArrayList<String> objects){
super(c, resourceId, objects);
this.mContext = c;
this.images = objects;
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
if(convertView !=null){
i = (ImageView) convertView;
}else{
i = new ImageView(mContext);
}
filePath = mContext.getFilesDir()+"/"+images.get(position);
file = new File(filePath);
if(file.exists()){
bMap = BitmapFactory.decodeFile(filePath);
i.setImageBitmap(bMap);
}
i.setScaleType(ImageView.ScaleType.FIT_CENTER);
return i;
}
}
Can anyone see what might be causing my memory issues?
There actually several issues:
getView
method is called convertView is null see this bug you may try using scaledBitmap to reduce the memory usage
if(file.exists()){
bMap = BitmapFactory.decodeFile(filePath);
i.setImageBitmap(bMap);
}
to
if(file.exists()){
bMap = BitmapFactory.decodeFile(filePath);
bMap = Bitmap.createScaledBitmap(bMap, 100, 100, true);
i.setImageBitmap(bMap);
}
尝试将图像存储在SD卡或设备内存中,以避免此问题。
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.