I have 2 contours A and B and I want to check if they intersect. Both A and B are vectors of type cv::Point and are of different sizes
To check for intersection, I was attempting to do a bitwise_and . This is throwing an exception because the inputs are of different size. How do I fix this ?
Edit:
The attached image should give a better idea about the issue. The car is tracked by a blue contour and the obstacle by a pink contour. I need to check for the intersection.
A simple but perhaps not the most efficient (??) way would be to use drawContours
to create two images: one with the contour of the car and one with the contour of the obstacle.
Then and
them together, and any point that is still positive will be points of intersection.
Some pseudocode (I use the Python interface so wouldn't get the C++ syntax right, but it should be simple enough for you to convert):
import numpy as np # just for matrix manipulation, C/C++ use cv::Mat
# find contours.
contours,h = findContours( img, mode=RETR_LIST, method=CHAIN_APPROX_SIMPLE )
# Suppose this has the contours of just the car and the obstacle.
# create an image filled with zeros, single-channel, same size as img.
blank = np.zeros( img.shape[0:2] )
# copy each of the contours (assuming there's just two) to its own image.
# Just fill with a '1'.
img1 = drawContours( blank.copy(), contours, 0, 1 )
img2 = drawContours( blank.copy(), contours, 1, 1 )
# now AND the two together
intersection = np.logical_and( img1, img2 )
# OR we could just add img1 to img2 and pick all points that sum to 2 (1+1=2):
intersection2 = (img1+img2)==2
If I look at intersection
I will get an image that is 1 where the contours intersect and 0 everywhere else.
Alternatively you could fill in the entire contour (not just the contour but fill in the inside too) with drawContours( blank.copy(), contours, 0, 1, thickness=-1 )
and then the intersection
image will contain the area of intersection between the contours.
If you first sort your vectors, using pretty much any consistent sorting criterion that you can come up with, then you can use std::set_intersection
directly on the vectors. This may be faster than the accepted answer in case the contours are short compared to the image size.
I have found the Clipper library quite useful for these kinds of purposes. (It's straightforward to transform vectors of cv::Point
to Clipper Path
objects.)
C++ tested code, based on mathematical.coffee's answer:
vector< Point> merge_contours(vector <Point>& contour1, vector <Point>& contour2, int type){
// get work area
Rect work_area = boundingRect( contour1 ) | boundingRect( contour2 );
Mat merged = Mat::zeros(work_area.size(), CV_8UC1);
Mat contour1_im = Mat::zeros(work_area.size(), CV_8UC1);
Mat contour2_im = Mat::zeros(work_area.size(), CV_8UC1);
//draw
vector<vector<Point> > shifted1;
shifted1.push_back(shift_contour(contour1, work_area.tl()));
drawContours( contour1_im, shifted1, -1, 255, -1);
vector<vector<Point> > shifted2;
shifted2.push_back(shift_contour(contour2, work_area.tl()));
drawContours( contour2_im, shifted2, -1, 255, -1);
//imshow("contour1 debug", contour1_im);
//imshow("contour2 debug", contour2_im);
if( type == 0 )
// intersect
bitwise_or( contour1_im, contour2_im, merged);
else
// unite
bitwise_and( contour1_im, contour2_im, merged);
//imshow("merge contour debug", merged);
// find
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
findContours(merged,contours,hierarchy, RETR_TREE, CHAIN_APPROX_SIMPLE, Point(0, 0));
if(contours.size() > 1){
printf("Warn: merge_contours has output of more than one contours.");
}
return shift_contour(contours[0], work_area.tl() * -1);
}
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