Can somebody recommend a free C++ open source library which I will use to build a networked game using UDP. Must be available for Windows/Linux/Mac. As lightweight as possible please.
How about SDL_Net ? Not C++ really, but is lightweight and cross-platform.
A very advanced C UDP-based library, with multiplexing, reliable/unreliable/unsequenced/fragmented delivery. Cross platform. Used and created for an established open source game (Cube 2: Sauerbraten), and if you nibble at its mailing list, you'll see that it's sometimes used for commercial games too.
我不是在C ++中使用网络,但如果必须进行网络连接,可以尝试Boost asio 。
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