简体   繁体   中英

Is it possible to create a signal for when a QTreeWidgetItem checkbox is toggled?

I've created a checkbox that's also a QTreeWidgetItem using the code below.

//Populate list
QTreeWidgetItem *program = createCheckedTreeItem(QString::fromStdString(itr->first), true);
treePrograms->addTopLevelItem(program);

QTreeWidgetItem* ConfigDialog::createCheckedTreeItem(QString name,bool checkBoxState)
{
  QTreeWidgetItem *item = new QTreeWidgetItem(QStringList(name));
  item->setFlags(item->flags()|Qt::ItemIsUserCheckable);
  if (checkBoxState)
  {
    item->setCheckState(0,Qt::Unchecked);
  }
  else
  {
    item->setCheckState(0,Qt::Checked);
  }
  return item;
}

I need a way of connecting a signal and slot for when the state of this checkbox is changed. The current way I've implemented this is below but unfortunately doesn't work. Can someone explain what I'm doing wrong and what I need to do in order to get it to connect?

connect(program, SIGNAL(toggled(bool)), this, SLOT(programChecked(bool)));

您必须获取来自QTreeWidget的信号itemChanged ( QTreeWidgetItem * item, int column )

Connect to the signal itemClicked(QTreeWidgetItem* item, int column) of the tree. When handling the signal, just verify item->checkState(column) .

您的QTreeWidgetItem直接链接到您的模型数据,因此您应该连接到 QTreeWidget 模型的QAbstractItemModel::dataChanged信号以收到更改通知。

The best solution we found was to reimplement setData in an item subclass:

void MyItem::setData(int column, int role, const QVariant& value)
{
    const bool isCheckChange = column == 0
        && role == Qt::CheckStateRole
        && data(column, role).isValid() // Don't "change" during initialization
        && checkState(0) != value;
    QTreeWidgetItem::setData(column, role, value);
    if (isCheckChange) {
        MyTree *tree = static_cast<MyTree *>(treeWidget);
        emit tree->itemCheckStateChanged(this, checkState(0) == Qt::Checked);
    }
}

It would really be convenient to have this in Qt indeed, it makes me think about contributing a itemCheckStateChanged signal there directly :)

PS: setting Qt::ItemIsUserCheckable is unnecessary, this flag is on by default for all QTreeWidgetItems.

Add this signal to your QTreeWidget object:

connect(ui->treeWidget, &QTreeWidget::itemChanged, this, &YourDialog::treeWidgetItemChanged);

so you can use this slot to receive the signal:

void YourDialog::treeWidgetItemChanged(QTreeWidgetItem *TWI, int column)
{
    //Do some staff
}

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM