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Simulator Works, Device Doesn't?

I have found out my issue on the device not working and simulator working. When i comment out this part, it works:

[OpenFeint initializeWithProductKey:@"MYKEY" andSecret:@"MYSECRET" andDisplayName:@"LatinToGo" andSettings:settings andDelegates:[OFDelegatesContainer containerWithOpenFeintDelegate:self]]; 

So it looks like this:

//[OpenFeint initializeWithProductKey:@"MYKEY" andSecret:@"MYSECRET" andDisplayName:@"LatinToGo" andSettings:settings andDelegates:[OFDelegatesContainer containerWithOpenFeintDelegate:self]];

it works perfectly when I comment out that part above, but when I click the open feint button, I get this error:

EXC_BAD_ACCESS.

I replace My key with my app Key in open feint and my secret with my app's secret code.

When I click the open feint button, it goes to a file and highlights this part in GREEN:

[inv invoke]; EXC_BAD_ACCESS

Then in my console when i Step into:

2012-04-28 08:53:12.076 BalloonsPop[500:707] Application windows are expected to have a root view controller at the end of application launch Single stepping until exit from function +[OpenFeint(Private) launchDashboardWithDelegate:tabControllerName:andControllers:], which has no line number information. warning: Remote failure reply: E37

Any Suggestions to try? Thanks A lot!

I am not sure if you do, but I would declare it like this:

OpenFeint *openfeint = [OpenFeint initializeWithProductKey:@"MYKEY" 
    andSecret:@"MYSECRET" andDisplayName:@"LatinToGo" andSettings:settings
    andDelegates:[OFDelegatesContainer containerWithOpenFeintDelegate:self]]; 

I hope this helps.

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