I'm trying to install openCV on university's iMac,
but the problem is our university's network is so strict.
and I couldn't install openCV using MacPorts.
I tried google to look for a way to install but it all failed
i guess because it is kind of old ways and because my network is so strict.
So if anybody knows a way that I can download a ready framework with how to use it inside
Xcode. or at least a framework with how to install it to work with Xcode. or a way to download from the source and compile it then install it in Xcode please.
Because I tried the cmake way and I still have no luck to get it work.
thanks in advance.
sources I used:
http://salemsayed.me/?p=240
http://opencv.willowgarage.com/wiki/InstallGuide
http://opencv.willowgarage.com/wiki/Mac_OS_X_OpenCV_Port
http://www.ient.rwth-aachen.de/cms/software/opencv/
I'm using Lion + Xcode 4.x branch, with OpenCV svn trunk. Everything works fine. You have to install cmake first, then get the code from the svn following the instructions at http://code.opencv.org . The compilation process worked fine for me for all the core modules + the Qt module + the GPU module + TBB acceleration.
The instructions are the same as the Linux platform. After setting up cmake configuration in a terminal (using ccmake for a more interactive tool), I set the architecture to x86_64 (on my MBP Core 2 Duo), the target directory to /usr/local/
(the default), and I have Intel TBB installed in /usr/local/
.
Cmake generates the makefiles for you, so you just have to type make -j2
to compile, then sudo make install
. If you're working on a workstation, then you have more CPU power, and you can replace the value 2 by more, eg 8.
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