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Android: How to rotate my Bitmap using accelerometer?

i want to rotate my bitmap img which is a car steering using one axis of accelerometer. I have no idea how i can use it with matrix or calling the sensorchanged method in other class. My app is in landscape mode and i have two classes one for sensor and one for bitmap. I am completely lost.

    public class CustomDrawableView extends View {

    AnimationSteeringActivity sens = new AnimationSteeringActivity();

    public CustomDrawableView(Context context) {
        // TODO Auto-generated constructor stub

        super(context);

    }

    @Override
    public void onDraw(Canvas canvas) {
        Bitmap bmp = BitmapFactory.decodeResource(getResources(),
                R.drawable.steering);

        int canvasWidth = canvas.getWidth();
        int canvasHeight = canvas.getHeight();
        int bitmapWidth = bmp.getWidth();
        int bitmapHeight = bmp.getHeight();

        int centreX = (canvasWidth - bitmapWidth) / 2;

        int centreY = (canvasWidth - bitmapHeight) / 2;

        canvas.drawColor(Color.WHITE);


        canvas.drawBitmap(bmp, centreX, centreY, null);

and

public class AnimationSteeringActivity extends Activity implements
    SensorEventListener {
/** Called when the activity is first created. */

/** Called when the activity is first created. */
CustomDrawableView mCustomDrawableView = null;
ShapeDrawable mDrawable = new ShapeDrawable();
public static int x;
public static int y;

private SensorManager sensorManager = null;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {

    super.onCreate(savedInstanceState);
    // Get a reference to a SensorManager
    sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
    mCustomDrawableView = new CustomDrawableView(this);
    setContentView(mCustomDrawableView);
    // setContentView(R.layout.main);

}

// This method will update the UI on new sensor events
public void onSensorChanged(SensorEvent sensorEvent) {
    {
        if (sensorEvent.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
            // the values you were calculating originally here were over
            // 10000!
            x = (int) Math.pow(sensorEvent.values[1], 2);
            y = (int) Math.pow(sensorEvent.values[2], 2);

        }

        if (sensorEvent.sensor.getType() == Sensor.TYPE_ORIENTATION) {

        }
    }
}

Look for doing actually rotation at this link

rotating a bitmap

so in the onSensorChanged method there you will rotate with the wanted x or y value depending on what you want

Bitmap myBitmap = BitmapFactory.decodeStream(downloadImageFromWeb());

Bitmap myBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.android1);

Display d = getWindowManager().getDefaultDisplay();

int x = d.getWidth();

int y = d.getHeight();

ImageView img1 = (ImageView)findViewById(R.id.img1);

Bitmap scaledBitmap = Bitmap.createScaledBitmap(myBitmap, y, x, true);

Matrix matrix = new Matrix();

matrix.postRotate(-90);

Bitmap rotatedBitmap = Bitmap.createBitmap(scaledBitmap , 0, 0, scaledBitmap .getWidth(), scaledBitmap .getHeight(), matrix, true);


img1.setImageBitmap(rotatedBitmap);

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