According to the readme, I am supposed to
- Shutdown MonoDevelop
- Find your MonoDevelop AppBundle
- Right Click on it and select "Show package Contents"
- Press Alt and Drag and Drop the directory MonoDevelop.MonoGame.2.5 into ../Contents/MacOS/lib/monodevelop/AddIns/
Which I did - but I still don't see the project templates in MonoDevelop. I also looked at these other questions here , here and a few more on google - but didn't find that anyone got the templates to work (most of them used workarounds that involved hand-editing other such template projects or editing a MonoTouch OpenGL project).
Any help will be much appreciated, thanks!
Maybe you want to check this link:
F# and Monogame Part 1 - MacOS: http://neildanson.wordpress.com/2013/07/30/f-and-monogame/
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.