Is there a way to multi-thread this method? The problem that I can see is that the only shared state is the cloning of the image source which takes up about half of the method time. There are about 5 to 10 thousand recipients in the list.
I've tried a ConcurrentQueue with one action added clones and another TryDequeue and processing them but over 500 items it only saves 7 seconds. Is there a way to have the imgSrc roll back or undo the changes so it doesn't have to create a new clone?
public static void CreateImages(string fileSrc, string pathDestination, IEnumerable<Recipient> recipients)
{
var sfCenter = new StringFormat();
sfCenter.Alignment = StringAlignment.Center;
sfCenter.LineAlignment = StringAlignment.Center;
using (var imgSrc = new System.Drawing.Bitmap(fileSrc))
{
foreach (var rec in recipients)
{
using (var imgCopy = imgSrc.Clone() as Bitmap)
using (var graphicImage = Graphics.FromImage(imgCopy))
{
graphicImage.SmoothingMode = SmoothingMode.AntiAlias;
graphicImage.DrawString(rec.Name, new Font("Arial", 16, FontStyle.Bold), Brushes.Black, new Rectangle(170, 105, 650, 50), sfCenter);
// plus other activity
var fileOut = pathDestination + rec.ID + ".jpg";
imgCopy.Save(fileOut, ImageFormat.Jpeg);
}
}
}
}
No better way found. That looks as good as it gets.
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