I have an object
which has some properties and a few of those properties are Lists
. Each list contains instances of other classes. What i want to do is take the first item from a list and overwrite those property values.
Here's a pseudo example of what i have:
public class User
{
public List<Address> Addresses = new List<Address>();
public User ( )
{
Addresses = fill with data;
}
}
public class TestUser
{
public User user; // Is filled somewhere in this class
public void TestUpdateList ( Address addr )
{
// The param "addr" contains new values
// These values must ALWAYS be placed in the first item
// of the "Addresses" list.
// Get the first Address object and overwrite that with
// the new "addr" object
user.Addresses[0] = addr; // <-- doesn't work, but should give you an idea
}
}
I hope this example shed some light on what i want to do.
So i am basically looking for a way to "update" an existing item in a list, which is in this case an object
.
Your example doesn't compile because you're accessing the Addresses
property via class name. That is only possible if it is static. So you need an instance of a user first, to update his addresses:
User u = new User(userID); // assuming that theres a constructor that takes an identifier
u.Addresses[0] = addr;
C# Language Specification: 10.2.5 Static and instance members
It is not entirely clear what you are trying to accomplish, however, see the following code -- there is an Address, a User, and an utility called FeatureX that replaces the first Address of a User with a given value.
class Address {
public string Street { get; set; }
}
class User {
public List<Address> Addresses = new List<Address>();
}
class FeatureX {
public void UpdateUserWithAddress(User user, Address address) {
if (user.Addresses.Count > 0) {
user.Addresses[0] = address;
} else {
user.Addresses.Add(address);
}
}
}
The following usage outputs 'Xyz' two times:
User o = new User();
Address a = new Address() { Street = "Xyz" };
new FeatureX().UpdateUserWithAddress(o, a);
Console.WriteLine(o.Addresses[0].Street);
o = new User();
o.Addresses.Add(new Address { Street = "jjj" });
new FeatureX().UpdateUserWithAddress(o, a);
Console.WriteLine(o.Addresses[0].Street);
Be aware that public fields may cause a lot of trouble if you share your DLL with a third party.
I think the problem is that Addresses is a private field.
This works:
[TestFixture]
public class ListTest
{
[Test]
public void UpdateTest()
{
var user = new User();
user.Addresses.Add(new Address{Name = "Johan"});
user.Addresses[0] = new Address { Name = "w00" };
}
}
public class User
{
public List<Address> Addresses { get;private set; }
public User()
{
Addresses= new List<Address>();
}
}
public class Address
{
public string Name { get; set; }
}
public void TestUpdateList ( User user, Address addr )
{
// The param "addr" contains new values
// These values must ALWAYS be placed in the first item
// of the "Addresses" list.
// Get the first Address object and overwrite that with
// the new "addr" object
user.Addresses[0] = addr; // <-- doesn't work, but should give you an idea
}
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