I want to edit a dll file if possible or extract the contents and modify them.
I have used .Net Reflector to decompile and generate files.
That worked great except some files have things like CS$4$0001
instead of variables.
also <>g__initLocal31
Is there a way to find what those are? Or Should I just replace all instances, and test?
ADDED:
[OutputCache(NoStore=true, Location=OutputCacheLocation.Client, Duration=1)]
public ActionResult _StateTile(string AssetName, string StateName)
{
aaReportsEntities dataContext;
string CS$4$0001 = StateName;
if (CS$4$0001 != null)
{
if (!(CS$4$0001 == "IDLE-UPSTREAM"))
Those can be:
They are important. But frankly, you probably shouldn't be extracting code via reflector: usually, if you have justification in doing that, you already own the source code (or are licensed to access it)
You cant get variable names back. TReverse engineering is very difficult to do, recommend this book - http://www.amazon.co.uk/Reversing-Secrets-Engineering-Eldad-Eilam/dp/0764574817/ref=sr_1_1?ie=UTF8&qid=1353436851&sr=8-1
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