I'm trying to pass in something by address. In this case a char array but it could be anything.
void rickyHashTableAdd(rickyHashTable *table, char *key, void *value)
{
rickyHashTableEntry entry;
entry.key = strdup(key);
entry.value = value;
table->entries[0] = entry;
}
int rickyHashTableGet(rickyHashTable *table, char *key, void *value)
{
value = table->entries[0].value;
}
int main (void)
{
void *val;
val = "what up";
rickyHashTableAdd(&symbolTable, "ok", val);
void *val2;
rickyHashTableGet(&symbolTable, "ok", val2);
printf("result: %s\n", val2);
}
When I check the value of 'value' inside the rickyHashTableGet function it is correct, but when I check in in main after the function has been called it's bad. It seems to not be setting to the right memory address. Why is this?
int rickyHashTableGet(rickyHashTable *table, char *key, void *value)
{
value = table->entries[0].value;
}
This ignores the value
that was passed. Sets value
to something and then throws it away. This can't be right.
void *val2;
rickyHashTableGet(&symbolTable, "ok", val2);
This doesn't set val2
to anything, and thus passes a nonsense value to rickyHashTableGet
. That can't be right.
You want:
int rickyHashTableGet(rickyHashTable *table, char *key, void **value)
{
*value = table->entries[0].value;
}
That takes a pointer to a void *
and makes it point to something.
And:
void *val2;
rickyHashTableGet(&symbolTable, "ok", &val2);
That passes the address of val2
to rickyHashTableGet
, so it can set its value.
In your get routine, it should be void **get as the parameter and *value = table->entries[0].value; The call would then use &val2.
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