简体   繁体   中英

Tornado as Game engine and backend

I am going to build a simple monopoly game in realtime. Game constraints:

  • 3-8 people in one game
  • Realtime switching between players
  • Scores and other stat
  • Start pos and Finish pos
  • Receiving answer from specific player and check it in realtime

So, I've decided to use SockJS as realtime(comet) server. Could you advice me some py game framework pluggable with SockJS or it is better to right game engine from scratch ? Examples are appreciated!

我认为最好自己写一个,因为大多数解决方案都很简单,最好根据https://github.com/mrjoes/sockjs-tornado/构建特定的东西.Tornado + SockJS + Redis的组合可能是你的方式

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM