I would like to handle situation in such case, user performs purchasing in this machine, but which to run the feature in another machine.
I know I have to check for receipt. I was wondering, is this the correct way to do so? Note that, I bypass signature check. As, I need to setup a backend system which I do not want to consider at this moment. I can't even perform signature check locally, as Windows 8 Store App doesn't provide System.Security.Cryptography API.
I was wondering, whether the following code snippet is good enough to handle most of the cases? Note, I unable to test the code, as I need to publish a new version, in order for me to test the code.
private async void history_Click(object sender, RoutedEventArgs e)
{
bool OK = true;
// The next line is commented out for production/release.
LicenseInformation licenseInformation = CurrentApp.LicenseInformation;
if (!licenseInformation.ProductLicenses["PremiumFeatures"].IsActive)
{
try
{
// The customer doesn't own this feature, so
// show the purchase dialog.
String receipt = await CurrentApp.RequestProductPurchaseAsync("PremiumFeatures", true);
// the in-app purchase was successful
licenseInformation = CurrentApp.LicenseInformation;
if (licenseInformation.ProductLicenses["PremiumFeatures"].IsActive || receipt.Length > 0)
{
// In some situations, you may need to verify that a user made an in-app purchase.
// For example, imagine a game that offers downloaded content. If the user who
// purchased the content wants to play the game on another PC, you need to verify
// that the user purchased the content.
//
// Receipt is used to handle such situation.
//
// Validate receipt is complicated, as it requires us to setup a backend system.
// http://msdn.microsoft.com/en-US/library/windows/apps/jj649137
//
// I will just assume non empty receipt string means valid receipt.
OK = true;
}
else
{
OK = false;
}
}
catch (Exception)
{
// The in-app purchase was not completed because
// an error occurred.
OK = false;
}
}
else
{
// The customer already owns this feature.
OK = true;
}
if (OK)
{
// Launch premium feature.
Frame.Navigate(typeof(HistoryPage));
}
}
You can test your code using CurrentAppSimulator instead of CurrentApp
. It looks ok to me.
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