I am looking for a tweening library for Flex. But what I need:
1) it uses (x,y,z) and not only (x,y)
2) It juist makes calculs and is not associated with a movie clip: the goal is to use it for a 3D library (Flare3D) to make smooth camera movement. So I will manually update the camera position according to the (x,y,z)
I tried tweelite but none of these 2 requirements are filled.
Why isn't TweenLite suitable? It animates any properties you like, not just x/y.
btw, avoid the Flex tweening engine - it stinks.
This example shows how to use TweenLite with Flare3D to generate a Vertex based animation. http://wiki.flare3d.com/index.php?title=Tweened_Vertex_Spheres
Also, you can find more info in Flare3D Forum. For example: http://www.flare3d.com/support/index.php?topic=1957.msg16605#msg16605
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