I'm trying to make an imageView move up when a button is touched, and when the button is released I would like it to go back down. I'm starting to write some sample code to at least get it to move up, but I'm already getting a null pointer in my onClick. Any ideas?
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.TranslateAnimation;
import android.widget.Button;
import android.widget.ImageView;
public class Test extends Activity {
ImageView img_left;
ImageView img_right;
Button left;
Button right;
TranslateAnimation moveup;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.test);
moveup = new TranslateAnimation(0, 0, 0, 300);
moveup.setDuration(3000);
moveup.setFillAfter(true);
left = (Button) findViewById(R.id.left);
right = (Button) findViewById(R.id.right);
left.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
img_left.startAnimation(moveup);
}
});
}
You're not initializing your ImageView objects, they're just null references as far as the program is concerned.
You need to do something like:
//initialize the ImageView
img_left = (ImageView)findViewById(R.id.ID of the image view);
//same thing for img_right
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