Im trying to get an updated version of the Singleton Design Pattern which is thread safe. Here is one version that I know. However, I cannot make it work in iOS6
Here is what Im trying to do:
Here is my Class method
+(id)getSingleton
{
static dispatch_once_t pred;
static EntryContainerSingleton *entriesSingleton = nil;
dispatch_once(&pred, ^{
entriesSingleton = [[super alloc] init];
});
return entriesSingleton;
}
+(id)alloc
{
@synchronized([EntryContainerSingleton class])
{
NSLog(@"inside alloc of EntryContainerSingleton");
ERROR >>>>> NSAssert(entriesSingleton == nil, @"Attempted to allocate a second instance of a singleton.");
ERROR >>>>> entriesSingleton = [super alloc];
ERROR >>>>> return entriesSingleton;
}
return nil;
}
-(id)init
{
self = [super init];
......Some custom INitialization
return self;
}
This code throws an error as marked above. The error message says Use of undeclared identifier. In addition the link above recommends the use of
[[allocWithZone:nil] init]
When I use it like this it complains
+(id)allocWithZone:(NSZone*)zone
{
return [self instance];
}
After hours of trying to make it work. It would be great if someone could point out how to do this right. Ive spent much time googling and haven't found a complete implementation example.
Thanks
Why not just use +initialize?
static MyClass *gSingleton;
+(void) initialize {
if ( self == [MyClass class] ) {
gSingleton = [MyClass new];
}
}
+(MyClass*) getSingleton {
return gSingleton;
}
It's thread-safe. The only issue is that it doesn't prevent someone from allocating a second object by using alloc/init or new.
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