I have two discrete video adapters on my PC: GTX 1060 and RTX 2080 ti. I would like to use second one for my DXUT app. I found command line argument - ...
I have two discrete video adapters on my PC: GTX 1060 and RTX 2080 ti. I would like to use second one for my DXUT app. I found command line argument - ...
After calling callback function DXUTCreateDevice() error is being returned from DXUTgui.cpp assert checking. Assert says first call CDXUTDialog::Init( ...
Does anybody know if there are some alternate API for Direct X, i mean just GUI library ! without Direct X re-implementation like we had in DXUT. ...
I'm porting some old XNA code to D3D11, and it uses FBX models. They're pretty basic so I could re-create them in 3DSMax if needed, or convert if a to ...
I'd like to pick a decent MSAA level in the ModifyDeviceSettings callback of the DXUT (d3d11) function, but there's no device pointer available to cal ...
I am getting device leak reports (and a non-zero ref count dialog) from the D3D11 debug runtime. I have two global classes that contain smart pointers ...
In a DirectX 11 demo application, I use a CDXUTSDKMesh for my static geometry. It is loaded and already displayed. I'm doing some experiments related ...
I'm writing a basic program using direct3d and DXUT. I am creating a direct3d device manually with D3D11CreateDeviceAndSwapChain() and passing it to ...