I'm working on an animation for an app, where a shoe box falls from the top of the screen and lands on a pedestal, then the box opens. I was wonderin ...
I'm working on an animation for an app, where a shoe box falls from the top of the screen and lands on a pedestal, then the box opens. I was wonderin ...
Can someone suggest how I can vary the UIPushBehavior magnitude force by distance from source. To mirror the affect of the force of wind from a fan on ...
Hi I have an app where the user can draw a bezier path with finger and it assigns this as a collision boundary for falling objects. It works!... But! ...
How to make this floating views animation in swift uikit with uiviews each views doesn't collapse each other. each view position is random to 16 ...
I've looked into everything on Google, and that is not much. Is the community for Swift really this small??? I have an image, and on a long-press, I ...
I will use UIAttachmentBehavior to connect anchorPoint to a specific UIView and then use CAShapeLayer to draw a line. I used addObserver for bring ...
I would like to re-draw the line between two movable UIView, depending on the position of UIView. So I found this. However, this method uses "Pan Ges ...
What is the most essential difference between UIKit Dynamics and UIKit Animation at the animation level? There is not a lot of information about UIKi ...
The idea of the code here is to remove a view (self.mv) when it has been animated out of screen by a UIDynamicAnimator. The code below is based on ex ...
I have the following code. When I iterate 25 times (5 * 5), it works fine. When I iterate 36 times (6 * 6 in the for loops), it crashes with SIGABRT. ...
I'm creating a custom field to slow down the motion of objects after a user performs a pan gesture. Using normal friction makes the objects feel too s ...
I have researched a LOT, but the only examples I can find anywhere are for the purpose of defining the bounds of a UIView so that they collide/bounce ...
I worked on an app and implemented collision detection using UIKitDynamics. Collision detection is working. But somehow the UICollisionBehaviorDeleg ...
One of the things I need to do is make a fireball fall down. I can make it work with a square but how can I make it work with my image? The website th ...
In iOS 11 (Xcode 9 beta 5), I'm calling UIDynamicAnimator's items(in:) method and immediately crashing: NSArray element failed to match the Swift ...
I am creating a custom view transition where the view controller being presented swings down, using a UIDynamicAnimator. The animation works in swingi ...
My project has several views that are subject to radial gravity at the center of their parent view, and elastic collisions so that they don't overlap. ...
I have added UIDynamics to imageview and used pan gesture for that. It is working fine with pan gesture but when I apply pinch gesture with that it is ...
The Details: I am using DispatchQueue.main.asyncAfter(deadline: ... to update the snapPoint of a UISnapBehavior, which causes the view associated ...
In the Apple's own documentation, it states the steps on how to build that behavior, but I don't quite understand, can somebody tell me how to do that ...