I have data set to plot with the following dimensions. Density Accessibility Land use mix Vibrancy Help me with the steps of the task. ...
I have data set to plot with the following dimensions. Density Accessibility Land use mix Vibrancy Help me with the steps of the task. ...
Why is the definition of FXMVECTOR differ on 32-bit and 64-bit? Why shouldn't pass XMVECTOR by reference on 32-bit to use the glory of SIMD? Thank yo ...
After struggling for many hours to understand and compensate for Microsoft's deprecation of D3DX in Windows 8, I've run into a problem that I can't sh ...
when we want to draw Bones into XNA (using KnectSDK and C#), you have to calculate differences between two joints and draw bones between them. this is ...
I try to load an animation from a MD5ANIM and a MD5Mesh file (3d animation and model Format in Doom) into my DX 11 deferred renderer. Everything works ...
I am relatively new to c++ and I am trying to create a struct accessible from multiple c++ files. To do so, I am writing it in a header file. However, ...
I have some DirectX C++ code that uses xnamath.h. I wanted to migrate to "brand new" DirectXMath, so I've changed: to I have also added DirectX ...
I want to create an initial transform matrix from an orientation quaternion and a position vector. My initial matrix is in glm format, but I want toc ...
I've had to completely rewrite this problem as I've found out a lot more about it now. Background: My programme is drawing some 3d objects under dir ...
I have recently begun profiling and optimizing a DirectX 11 application that has been historically developed using the x64 platform configuration. Aft ...
I have an odd problem with my Direct3D11 application that I'm trying to resolve for few hours already. The problem is that method: Everything's fin ...
I need to calcuate the normals of some triangles where I have a vector of vertices where each vertex has x, y, z coordinates. i1, i2, i3 are the indic ...
I'm having a problem in using XNA Math in a DLL I'm creating. I have a class that is in a DLL and is going to be exported. It has a member variable of ...
I was looking at the tutorials in DirectX SDK. Tutorial 5 works fine, but after I have copied and separated the code to my own classes, I got strange ...
Using the new XMVECTOR and XMFLOAT3 classes what is the best way to get the distance between 2 points? I couldn't find a function that does it in XMVe ...
I have a simple IRenderable class that has members for position, scaling, and rotation: I am attempting to set them with the constructor. The first ...
I use this code: and I have fps 1900000, but when I use this one: I have fps = 200. Why? ...