[英]'pygame.Surface' object is not callable
我正在尝试显示消息队列,但是我不明白为什么会收到类型错误。
整个错误如下。
Traceback (most recent call last):
** IDLE Internal Exception:
File "C:\Python27\lib\idlelib\run.py", line 298, in runcode
exec code in self.locals
File "C:\Documents and Settings\Mohammad Raza\Desktop\Python Scripts\messageQueue.py", line 28, in <module>
screen.blit( font.render(text, True, (0,0,0)) (0, y))
TypeError: 'pygame.Surface' object is not callable
码:
import pygame
from pygame.locals import *
from sys import exit
pygame.init()
SCREEN_SIZE = (800, 600)
screen = pygame.display.set_mode(SCREEN_SIZE,0,32)
font = pygame.font.SysFont("arial",16);
font_height = font.get_linesize()
event_text= []
while True:
event = pygame.event.wait()
event_text.append(str(event))
event_text = event_text[-SCREEN_SIZE[1]/font_height:]
if event.type == QUIT:
exit()
screen.fill((255,255,255))
y = SCREEN_SIZE[1]-font_height
for text in reversed(event_text):
screen.blit( font.render(text, True, (0,0,0)) (0, y))
y -= font_height
pygame.display.update()
缺少逗号:
screen.blit( font.render(text, True, (0,0,0)), (0, y))
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