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在前后摄像头之间切换

[英]Switch between front and back camera

我正在尝试制作一个自定义的cameraView,目前为止可以使用。 但是我在前后摄像头之间切换时遇到了一个问题。 我试图通过一个自定义枚举来处理它。 但是,在switchCamera方法时。 好像冻结了相机? 怎么会这样

相机变量

var camera = CameraType.Back

viewDidLoad中

    switchButton = UIButton(frame: CGRectMake(rightButtonXPoint, 35, 30, 30))
    switchButton.setImage(UIImage(named: "Switch"), forState: UIControlState.Normal)
    switchButton.addTarget(self, action: "switchCamera", forControlEvents: UIControlEvents.TouchUpInside)
    actionView.addSubview(switchButton)

viewWillAppear中

override func viewWillAppear(animated: Bool) {
    super.viewWillAppear(animated)

    reloadCamera()


}

SwitchCamera

func switchCamera() {

    if camera == CameraType.Back {
        camera = CameraType.Front
    } else {
        camera = CameraType.Back
    }
    reloadCamera()
}

ReloadCamera

func reloadCamera() {

    captureSession = AVCaptureSession()


   // let backCamera = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
    var captureDevice:AVCaptureDevice! = nil
    if (camera == CameraType.Front) {
        let videoDevices = AVCaptureDevice.devicesWithMediaType(AVMediaTypeVideo)

        for device in videoDevices{
            let device = device as! AVCaptureDevice
            if device.position == AVCaptureDevicePosition.Front {
                captureDevice = device
                break
            }
        }
    } else {
        captureDevice = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
    }

    do {
        let input = try? AVCaptureDeviceInput(device: captureDevice)

        if (captureSession?.canAddInput(input) != nil){

            captureSession?.addInput(input)

            stillImageOutput = AVCaptureStillImageOutput()
            stillImageOutput?.outputSettings = [AVVideoCodecKey : AVVideoCodecJPEG]

            if (captureSession?.canAddOutput(stillImageOutput) != nil){
                captureSession?.addOutput(stillImageOutput)

                previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)

                previewLayer?.videoGravity = AVLayerVideoGravityResizeAspect
                previewLayer?.connection.videoOrientation = AVCaptureVideoOrientation.Portrait
                cameraView.layer.addSublayer(previewLayer!)
                captureSession?.startRunning()

            }

            cameraView.bringSubviewToFront(actionView)
            previewImageView.bringSubviewToFront(actionView)
            self.previewImageView.hidden = true


        }
    }







}

在不知道确切细节的情况下,很难猜测,但是看一下代码,我认为您遇到的问题是您试图在会话中添加多个摄像头(每次切换时,实际上尝试添加新设备)。

测试以查看捕获会话是否正在运行,如果正在运行,则在添加新设备之前先删除现有设备(后置/前置摄像头)。 确保将其包装为事务,如下所示:

func beginSession(captureDevice : AVCaptureDevice?) {        

    if captureSession.running {
        captureSession.beginConfiguration()

        let currentInput : AVCaptureInput = captureSession.inputs[0] as! AVCaptureInput
        captureSession.removeInput(currentInput)

        do {
            try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
        } catch {
            print("Error adding video input device")
        }

        captureSession.commitConfiguration()

    } else {
        // Setup the camera and layer for the first time.
        do {
            try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
        } catch {
            print("Error adding video input device")
        }


        previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
        self.view.layer.insertSublayer(previewLayer!, atIndex: 0)
        previewLayer?.frame = self.view.layer.frame
        captureSession.startRunning()
    }
}

这是一个相当简单但实用的示例。 我每次都通过捕获设备(根据需要使用前置/后置摄像头),并且在我的代码中它可以很好地工作。 非常原型的实现,但是希望这能给您缺少的步骤:

  1. .beginConfiguration()更改正在运行的会话之前。
  2. 删除现有设备,然后添加新设备。
  3. .commitConfiguration()使其全部正常工作。

无论如何,无需删除预览层,因为它已经连接到currentSession了。

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