繁体   English   中英

“变量”未访问

[英]"Variable" not accessed

我正在开发二十一点程序,除了我的PlayAgain() function 之外,一切正常。 在这个 function 中,我应该重置我的变量,但是当我这样做时,变量会变成深蓝色,当悬停在上面时,它会说“变量”未被访问。 运行程序并尝试再次播放时,变量仍保留以前的值。 我对 python 很陌生,所以我不知道如何处理这个问题,帮助会很好。

这是问题

这是我的整个代码:

import random

deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
dealer = []
hand = []
random.shuffle(deck)

def DealDealer(deck):
    while len(dealer) < 2:
        card = deck.pop()
        if card == 11:card = "J"
        if card == 12:card = "Q"
        if card == 13:card = "K"
        if card == 14:card = "A"
        dealer.append(card)
    return dealer

def DealPlayer(deck):
    while len(hand) < 2:
        card = deck.pop()
        if card == 11:card = "J"
        if card == 12:card = "Q"
        if card == 13:card = "K"
        if card == 14:card = "A"
        hand.append(card)
    return hand

def PlayAgain():
    again = input("\nDo you want to play again? (Y/N) : ").lower()
    if again == "y":
        Game()
        deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
        dealer = []
        hand = []
        random.shuffle(deck)
    else:
        print("Bye!")
        exit()

def Hit():
    card = deck.pop()
    if card == 11:card = "J"
    if card == 12:card = "Q"
    if card == 13:card = "K"
    if card == 14:card = "A"
    hand.append(card)
    return hand

def DealerHit():
    card = deck.pop()
    if card == 11:card = "J"
    if card == 12:card = "Q"
    if card == 13:card = "K"
    if card == 14:card = "A"
    dealer.append(card)
    return dealer

def HandTotal(hand):
    total = 0
    for card in hand:
        if(card == "J" or card == "Q" or card == "K"):
            total+= 10
        elif(card == "A"):
            if(total >= 11):
                total+= 1
            else: 
                total+= 11
        else:
            total += card
    return total

def DealerTotal(dealer):
    total = 0
    for card in dealer:
        if(card == "J" or card == "Q" or card == "K"):
            total+= 10
        elif(card == "A"):
            if(total >= 11):
                total+= 1
            else: 
                total+= 11
        else:
            total += card
    return total

def DealersRetribution():
    while(DealerTotal(dealer) < HandTotal(hand)):
        DealerHit()
        print("Dealer's Hand: ", dealer)

        if(DealerTotal(dealer) > 21):
            print("\Dealer Busted! You Win!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
            PlayAgain()
    
def Score():
    if(HandTotal(hand) == DealerTotal(dealer)):
        print("\nTie! I'll getcha next time!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
    elif(HandTotal(hand) > DealerTotal(dealer)):
        print("What?! You Won?! How?! U Just got lucky.\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
    else:
        print("\nYou Lose!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))

def NormalAction():
    action = input("\nHit - press 1\nStand - press 2\nDouble Down - press 3\n> ")
    if(action == "1"):
        Hit()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        if(HandTotal(hand) > 21):
            print("\nYou Busted!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
            PlayAgain()
        else:
            NormalAction()
    elif(action == "2"):
        print()
        DealersRetribution()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        Score()
    elif(action == "3"):
        Hit()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        DealersRetribution()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        Score()
    else:
        print("\nPlease enter a correct action (1/2)!")
        NormalAction()

def Game():
    play = input("\nWELCOME TO BLACKJACK!\nPlay - press 1\nQuit - press 2\n> ")
    if(play == "2"):
        print("\nBye, Have a nice day!")
        exit()
    elif(play == "1"):
        DealDealer(deck)
        DealPlayer(deck)
        print("\nDealer's Hand: ", dealer[0], "X")
        print("Your Hand: ", hand)
        NormalAction()
        PlayAgain()
    else:
        print("\nPlease enter a correct action (1/2)!")
        Game()

Game()

提前谢谢。

ps:我一直在尝试让拆分(二十一点拆分,而不是编程拆分)工作,但不知道如何 go 关于它。 我原本以为我可以在数组中创建一个数组,但很快意识到这会导致各种问题。 对此的帮助也很好,但错误是现在的主要问题

编辑:询问我在哪里定义我的变量的请求。 我在程序的最顶端定义了它们。 这里

问题是该值在播放中再次洗牌 function,但在 Game() function 中没有。

你可能应该做的是:

def PlayAgain():
    again = input("\nDo you want to play again? (Y/N) : ").lower()
    if again == "y":
         Game()
    else:
         print("Bye!")
         exit()

并在 Game() function 的开头实现这部分:

def Game():       
        deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
        dealer = []
        hand = []
        random.shuffle(deck)
        #rest_of_your_code

如果这不起作用,您还应该分享您的 Game() function;)

添加另一个 = 它将是一个变量

那是因为 vs-code 将该代码检测为不会在程序中使用的代码。 从下面的例子中会更清楚:

def abc():
 a= input('enter first number')
 b = input('enter second number')
 return a;
alpha  = abc();
print(a)

在上面的示例中,b 从未使用过,因此被 vs-code 检测为码。 所以 vs 代码将这些语句称为不可访问 但是代码仍然会被执行。

在您的情况下,程序中未使用经销商,因此 vs-code 将其视为死代码

我正在开发二十一点程序,除了我的 PlayAgain() function 外,一切正常。 在这个 function 中,我应该重置我的变量,但是当我这样做时,变量会变成深蓝色,当悬停在上面时,它会说“变量”未被访问。 运行程序并尝试再次播放时,变量仍保留以前的值。 我对 python 很陌生,所以我不知道如何处理这个问题,帮助会很好。

这是问题

这是我的整个代码:

import random

deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
dealer = []
hand = []
random.shuffle(deck)

def DealDealer(deck):
    while len(dealer) < 2:
        card = deck.pop()
        if card == 11:card = "J"
        if card == 12:card = "Q"
        if card == 13:card = "K"
        if card == 14:card = "A"
        dealer.append(card)
    return dealer

def DealPlayer(deck):
    while len(hand) < 2:
        card = deck.pop()
        if card == 11:card = "J"
        if card == 12:card = "Q"
        if card == 13:card = "K"
        if card == 14:card = "A"
        hand.append(card)
    return hand

def PlayAgain():
    again = input("\nDo you want to play again? (Y/N) : ").lower()
    if again == "y":
        Game()
        deck = [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]*4
        dealer = []
        hand = []
        random.shuffle(deck)
    else:
        print("Bye!")
        exit()

def Hit():
    card = deck.pop()
    if card == 11:card = "J"
    if card == 12:card = "Q"
    if card == 13:card = "K"
    if card == 14:card = "A"
    hand.append(card)
    return hand

def DealerHit():
    card = deck.pop()
    if card == 11:card = "J"
    if card == 12:card = "Q"
    if card == 13:card = "K"
    if card == 14:card = "A"
    dealer.append(card)
    return dealer

def HandTotal(hand):
    total = 0
    for card in hand:
        if(card == "J" or card == "Q" or card == "K"):
            total+= 10
        elif(card == "A"):
            if(total >= 11):
                total+= 1
            else: 
                total+= 11
        else:
            total += card
    return total

def DealerTotal(dealer):
    total = 0
    for card in dealer:
        if(card == "J" or card == "Q" or card == "K"):
            total+= 10
        elif(card == "A"):
            if(total >= 11):
                total+= 1
            else: 
                total+= 11
        else:
            total += card
    return total

def DealersRetribution():
    while(DealerTotal(dealer) < HandTotal(hand)):
        DealerHit()
        print("Dealer's Hand: ", dealer)

        if(DealerTotal(dealer) > 21):
            print("\Dealer Busted! You Win!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
            PlayAgain()
    
def Score():
    if(HandTotal(hand) == DealerTotal(dealer)):
        print("\nTie! I'll getcha next time!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
    elif(HandTotal(hand) > DealerTotal(dealer)):
        print("What?! You Won?! How?! U Just got lucky.\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
    else:
        print("\nYou Lose!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))

def NormalAction():
    action = input("\nHit - press 1\nStand - press 2\nDouble Down - press 3\n> ")
    if(action == "1"):
        Hit()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        if(HandTotal(hand) > 21):
            print("\nYou Busted!\nYour Score: ", HandTotal(hand), "\nDealer's Score: ", DealerTotal(dealer))
            PlayAgain()
        else:
            NormalAction()
    elif(action == "2"):
        print()
        DealersRetribution()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        Score()
    elif(action == "3"):
        Hit()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        DealersRetribution()
        print("\nDealer's Hand: ", dealer)
        print("Your Hand: ", hand)
        Score()
    else:
        print("\nPlease enter a correct action (1/2)!")
        NormalAction()

def Game():
    play = input("\nWELCOME TO BLACKJACK!\nPlay - press 1\nQuit - press 2\n> ")
    if(play == "2"):
        print("\nBye, Have a nice day!")
        exit()
    elif(play == "1"):
        DealDealer(deck)
        DealPlayer(deck)
        print("\nDealer's Hand: ", dealer[0], "X")
        print("Your Hand: ", hand)
        NormalAction()
        PlayAgain()
    else:
        print("\nPlease enter a correct action (1/2)!")
        Game()

Game()

提前谢谢。

ps:我一直在尝试让拆分(二十一点拆分,而不是编程拆分)工作,但不知道如何 go 关于它。 我原本以为我可以在数组中创建一个数组,但很快意识到这会导致各种问题。 对此的帮助也很好,但错误是现在的主要问题

编辑:询问我在哪里定义我的变量的请求。 我在程序的最顶端定义了它们。 这里

暂无
暂无

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM