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用鼠標拖動創建矩形,而不是繪制

[英]Create rectangle with mouse drag, not draw

我想用整個屏幕創建一個矩形。 通過使用整個屏幕,我的意思是這樣的:

用戶看到的桌面

首先,在Java中是否可以使用整個屏幕? 第二,我該怎么做呢? 另一件事,我不想繪制一個實際的矩形,我想創建on,就像在新的java.awt.Rectangle

nb-首先要注意的是,這是使用Java 7完成的,在Java 6中創建透明窗口的方式不同,在更新10之下是不可能的(我相信)

基本上,這會創建一個透明窗口,其大小和位置可以覆蓋整個虛擬屏幕(也就是說,如果您有多個屏幕,它將覆蓋所有虛擬屏幕)。

然后我使用JPanel作為主要容器來捕獲鼠標事件並執行繪制效果。

面板是透明的。 這允許面板(和框架)下方的任何東西保持可見。 然后我用透明的顏色畫了這個(我這樣做只是為了強調事實)。

單擊並拖動某個區域時,它將被暴露。

在此輸入圖像描述

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Area;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class MySnipTool {

    public static void main(String[] args) {
        new MySnipTool();
    }

    public MySnipTool() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                }

                JFrame frame = new JFrame("Testing");
                frame.setUndecorated(true);
                frame.setBackground(new Color(0, 0, 0, 0));
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setLayout(new BorderLayout());
                frame.add(new CapturePane());
                Rectangle bounds = getVirtualBounds();
                frame.setLocation(bounds.getLocation());
                frame.setSize(bounds.getSize());
                frame.setAlwaysOnTop(true);
                frame.setVisible(true);
            }
        });
    }

    public class CapturePane extends JPanel {

        private Rectangle selectionBounds;
        private Point clickPoint;

        public CapturePane() {
            setOpaque(false);

            MouseAdapter mouseHandler = new MouseAdapter() {
                @Override
                public void mouseClicked(MouseEvent e) {
                    if (SwingUtilities.isLeftMouseButton(e) && e.getClickCount() == 2) {
                        System.exit(0);
                    }
                }

                @Override
                public void mousePressed(MouseEvent e) {
                    clickPoint = e.getPoint();
                    selectionBounds = null;
                }

                @Override
                public void mouseReleased(MouseEvent e) {
                    clickPoint = null;
                }

                @Override
                public void mouseDragged(MouseEvent e) {
                    Point dragPoint = e.getPoint();
                    int x = Math.min(clickPoint.x, dragPoint.x);
                    int y = Math.min(clickPoint.y, dragPoint.y);
                    int width = Math.max(clickPoint.x - dragPoint.x, dragPoint.x - clickPoint.x);
                    int height = Math.max(clickPoint.y - dragPoint.y, dragPoint.y - clickPoint.y);
                    selectionBounds = new Rectangle(x, y, width, height);
                    repaint();
                }
            };

            addMouseListener(mouseHandler);
            addMouseMotionListener(mouseHandler);
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            Graphics2D g2d = (Graphics2D) g.create();
            g2d.setColor(new Color(255, 255, 255, 128));

            Area fill = new Area(new Rectangle(new Point(0, 0), getSize()));
            if (selectionBounds != null) {
                fill.subtract(new Area(selectionBounds));
            }
            g2d.fill(fill);
            if (selectionBounds != null) {
                g2d.setColor(Color.BLACK);
                g2d.draw(selectionBounds);
            }
            g2d.dispose();
        }
    }

    public static Rectangle getVirtualBounds() {
        Rectangle bounds = new Rectangle(0, 0, 0, 0);

        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice lstGDs[] = ge.getScreenDevices();
        for (GraphicsDevice gd : lstGDs) {
            bounds.add(gd.getDefaultConfiguration().getBounds());
        }
        return bounds;
    }
}

同樣,您可以創建一個用戶可以調整大小的透明框架。 您將負責自己實施所有調整大小的代碼,但解決方案仍然是可行的。

更新

您可能還需要檢查操作系統/硬件是否可以支持透明度...

GraphicsConfiguration config = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration();
if (!AWTUtilities.isTranslucencyCapable(config)) {
    System.out.println("Transluceny is not supported");
}

if (!AWTUtilities.isTranslucencySupported(AWTUtilities.Translucency.PERPIXEL_TRANSPARENT)) {
    System.out.println("PerPeixel Transparency is not supported");
}

更新了替代方法

這是解決問題的另一種方法。 基本上它需要快速拍攝屏幕並將其渲染到窗口。 這樣我們就可以根據需要控制突出顯示/選擇。

這樣做的缺點是它是一個靜態結果,你不會得到任何當前正在運行的動畫效果。

在此輸入圖像描述

import java.awt.AWTException;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.HeadlessException;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class SnipWithScreenShoot {

    public static void main(String[] args) {
        new SnipWithScreenShoot();
    }

    public SnipWithScreenShoot() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException ex) {
                } catch (InstantiationException ex) {
                } catch (IllegalAccessException ex) {
                } catch (UnsupportedLookAndFeelException ex) {
                }

                try {
                    JFrame frame = new JFrame("Test");
                    frame.setUndecorated(true);
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.setLayout(new BorderLayout());
                    frame.add(new TestPane());
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                } catch (AWTException exp) {
                    exp.printStackTrace();
                    System.out.println("That sucks");
                }
            }

        });
    }

    public class TestPane extends JPanel {

        private BufferedImage image;
        private Rectangle selection;

        public TestPane() throws AWTException {
            Robot bot = new Robot();
            image = bot.createScreenCapture(getVirtualBounds());

            MouseAdapter handler = new MouseAdapter() {
                @Override
                public void mousePressed(MouseEvent e) {
                    selection = new Rectangle(e.getPoint());
                    repaint();
                }

                @Override
                public void mouseDragged(MouseEvent e) {
                    Point p = e.getPoint();
                    int width = Math.max(selection.x - e.getX(), e.getX() - selection.x);
                    int height = Math.max(selection.y - e.getY(), e.getY() - selection.y);
                    selection.setSize(width, height);
                    repaint();
                }
            };

            addMouseListener(handler);
            addMouseMotionListener(handler);
        }

        @Override
        public Dimension getPreferredSize() {
            return image == null ? super.getPreferredSize() : new Dimension(image.getWidth(), image.getHeight());
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            if (image != null) {
                Graphics2D g2d = (Graphics2D) g.create();
                g2d.drawImage(image, WIDTH, 0, this);
                if (selection != null) {
                    g2d.setColor(new Color(225, 225, 255, 128));
                    g2d.fill(selection);
                    g2d.setColor(Color.GRAY);
                    g2d.draw(selection);
                }
                g2d.dispose();
            }
        }

    }

    public static Rectangle getVirtualBounds() {

        Rectangle bounds = new Rectangle(0, 0, 0, 0);

        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice lstGDs[] = ge.getScreenDevices();
        for (GraphicsDevice gd : lstGDs) {

            bounds.add(gd.getDefaultConfiguration().getBounds());

        }

        return bounds;

    }

}

你可以考慮創建一個透明的全屏JFrame。但這不是一個理想的技術。

您可以查看此內容 ,以便開始使用真正的解決方案。

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