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OPENGL ES無法正常工作:無當前背景

[英]OPENGL ES not working : no Current context

我嘗試了如OpenGL ES2 for Android中所示的程序,但它不能正常工作!

我在Odroid E,三星s3,三星y,三星之星測試過!!

the gl version suported returns 2, but i get
11-22 15:09:45.804: E/oGl-es v(9047): 2.0:131072
11-22 15:09:45.804: E/libEGL(9047): call to OpenGL ES API with no current context     (logged once per thread)
11-22 15:09:45.804: E/unable to(9047): createShader
11-22 15:09:45.804: E/libEGL(9047): call to OpenGL ES API with no current context (logged once per thread)
11-22 15:09:45.804: E/unable to(9047): createShader
11-22 15:09:45.804: E/libEGL(9047): call to OpenGL ES API with no current context (logged once per thread)
11-22 15:09:45.804: E/Error creating(9047): GL programObject
11-22 15:09:45.812: E/render(9047): set
11-22 15:09:46.062: E/Results of validating program:(9047): 0
11-22 15:09:46.062: E/Results of validating program:(9047): Log:

以下是我的代碼

public class Main_OGLT1 extends Activity {

    MySurface mGLSurfaceView;
private boolean renderSet;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        mGLSurfaceView = new MySurface(this);//(this); //instantiation

        ActivityManager actMan = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
        ConfigurationInfo mConfigInfo = actMan.getDeviceConfigurationInfo();
        boolean isES2Compat = (mConfigInfo.reqGlEsVersion >= 0x20000);
        Log.e("oGl-es v",mConfigInfo.getGlEsVersion()+":"+ mConfigInfo.reqGlEsVersion);
        if(isES2Compat){


            renderSet = true;
            Log.e("render","set");

        }


    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.activity_main__oglt1, menu);
        return true;
    }

    @Override
    protected void onResume()
    {
        // The activity must call the GL surface view's onResume() on activity onResume().
        super.onResume();
        mGLSurfaceView.onResume();
    }

    @Override
    protected void onPause()
    {
        // The activity must call the GL surface view's onPause() on activity onPause().
        super.onPause();
        mGLSurfaceView.onPause();
    }

}

MySurface類:

    public class MySurface extends GLSurfaceView{

    public MySurface(Context context) {
        super(context);
        // TODO Auto-generated constructor stub
        setEGLContextClientVersion(2);
        setRenderer(new MyTestRenderer(getContext()));
    }

 }

問題出在glSurfaceView上,因為它不能在OpenGL線程上運行。 glSurfaceView應該在主要的android線程上。

在這里您可以找到有關它的其他信息

沒有當前上下文的opengl es api

Android中的OpenGL ES 2.0上下文

希望這有幫助。

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