[英]Tic Tac Toe game won't work
因此,大約一周前我學習了編程。 我決定制作一個井字游戲作為一項業余愛好項目,我啟動並運行了基本的游戲輸入法,但其中一個方面不起作用。 我編寫了一段非常簡單的代碼,以驗證有人打5步棋是否贏了。 一旦有人獲勝,就應該顯示“ Game Over!”。 但這不是出於某種原因。 有人可以幫忙嗎? _ __ _ __ _ __ _ ___ 注意:代碼中驗證人是否成功的方法還不完整。 它僅用於行,因為當我對其進行測試時,它不起作用。
#include <iostream>
#include <cstdlib>
using namespace std;
int main()
{
char grid[3][3];
int p;
cout << "Enter column number. \n";
cin >> p;
int o;
cout << "Enter row number. \n";
cin >> o;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
cout << grid[x][y] << " ";
}
cout << endl;
}
int q;
cout << "Enter column number. \n";
cin >> q;
int r;
cout << "Enter row number. \n";
cin >> r;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
cout << grid[x][y] << " ";
}
cout << endl;
}
int s;
cout << "Enter column number. \n";
cin >> s;
int t;
cout << "Enter row number. \n";
cin >> t;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
cout << grid[x][y] << " ";
}
cout << endl;
}
int v;
cout << "Enter column number. \n";
cin >> v;
int b;
cout << "Enter row number. \n";
cin >> b;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
grid[b][v] = 'O';
cout << grid[x][y] << " ";
}
cout << endl;
}
int f;
cout << "Enter column number. \n";
cin >> f;
int g;
cout << "Enter row number. \n";
cin >> g;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
grid[b][v] = 'O';
grid[g][f] = 'X';
cout << grid[x][y] << " ";
}
cout << endl;
}
if (grid[0][0] == grid[0][1] == grid[0][2] || grid[1][0] == grid[1][1] == grid[1][2] || grid[2][0] == grid[2][1] == grid[2][2])
{
cout << "Game Over! \n\n";
}
int i;
cout << "Enter column number. \n";
cin >> i;
int u;
cout << "Enter row number. \n";
cin >> u;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
grid[b][v] = 'O';
grid[g][f] = 'X';
grid[u][i] = 'O';
cout << grid[x][y] << " ";
}
cout << endl;
}
if (grid[0][0] == grid[0][1] == grid[0][2] || grid[1][0] == grid[1][1] == grid[1][2] || grid[2][0] == grid[2][1] == grid[2][2])
{
cout << "Game Over! \n\n";
}
int a1;
cout << "Enter column number. \n";
cin >> a1;
int e1;
cout << "Enter row number. \n";
cin >> e1;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
grid[b][v] = 'O';
grid[g][f] = 'X';
grid[u][i] = 'O';
grid[e1][a1] = 'X';
cout << grid[x][y] << " ";
}
cout << endl;
}
if (grid[0][0] == grid[0][1] == grid[0][2] || grid[1][0] == grid[1][1] == grid[1][2] || grid[2][0] == grid[2][1] == grid[2][2])
{
cout << "Game Over! \n\n";
}
int a8;
cout << "Enter column number. \n";
cin >> a8;
int b8;
cout << "Enter row number. \n";
cin >> b8;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
grid[b][v] = 'O';
grid[g][f] = 'X';
grid[u][i] = 'O';
grid[e1][a1] = 'X';
grid[b8][a8] = 'O';
cout << grid[x][y] << " ";
}
cout << endl;
}
if (grid[0][0] == grid[0][1] == grid[0][2] || grid[1][0] == grid[1][1] == grid[1][2] || grid[2][0] == grid[2][1] == grid[2][2])
{
cout << "Game Over! \n\n";
}
int a9;
cout << "Enter column number. \n";
cin >> a9;
int b9;
cout << "Enter row number. \n";
cin >> b9;
for (int y = 0; y < 3; y++)
{
for (int x = 0; x < 3; x++)
{
grid[x][y] = '-';
grid[o][p] = 'X';
grid[r][q] = 'O';
grid[t][s] = 'X';
grid[b][v] = 'O';
grid[g][f] = 'X';
grid[u][i] = 'O';
grid[e1][a1] = 'X';
grid[b8][a8] = 'O';
grid[b9][a9] = 'X';
cout << grid[x][y] << " ";
}
cout << endl;
}
if (grid[0][0] == grid[0][1] == grid[0][2] || grid[1][0] == grid[1][1] == grid[1][2] || grid[2][0] == grid[2][1] == grid[2][2])
{
cout << "Game Over! \n\n";
}
}
在C ++中, ==
符號不能像代數類那樣工作。 在C ++中,表達式a == b == c
具有非常不同的含義。 在C ++中,它僅適用於成對的項,並返回true
或false
值。 (請參閱下文。)
要查看3個事物是否彼此相等,您需要說(a == b && b == c)
。 您的網格檢查將需要如下所示:
if ( (grid[0][0] == grid[0][1] && grid[0][1] == grid[0][2]) ||
(grid[1][0] == grid[1][1] && grid[1][1] == grid[1][2]) ||
(grid[2][0] == grid[2][1] && grid[2][1] == grid[2][2]) )
您還會注意到我在其中加了多余的括號。 它們不是嚴格必需的,但是某些編譯器會在混合&&
和||
時發出警告。 在相同的表達中。 括號使您可以將要分組的項目明確,並將平息這些警告。
那么,什么是 C ++編譯器與您的代碼在做什么? 您已經編寫了grid[0][0] == grid[0][1] == grid[0][2]
。 編譯器根據其運算符優先級規則將其解釋為(grid[0][0] == grid[0][1]) == grid[0][2]
。
編譯器將首先比較grid[0][0]
與grid[0][1]
。 根據它們是否相等,這將產生一個true
或false
布爾值(C ++ bool
)。 到現在為止還挺好。
比較之后,它將bool
結果與grid[0][2]
。 由於grid[0][2]
是一個char
,它將bool
值提升為數值。 true
變為1, false
變為0。所有網格值都不具有值0或1-它們全都是'-'
, 'X'
或'O'
,因此第二次比較總是失敗。
對於所有三行重復相同的情況。
據我了解,您不能寫:
grid[0][0] == grid[0][1] == grid[0][2]
你應該有:
grid[0][0] == grid[0][1] && grid[0][1]== grid[0][2]
在C ++中,它們是二進制運算符,因此==
只能應用於兩個變量,不能鏈接到三個變量。 現在,它將第一個結果(是/否)與第三個數字進行比較。
我的資料來源:
如果您使用一個數組並將框1到9編號,則程序將小很多:
+---+---+---+
| 1 | 2 | 3 |
+---+---+---+
| 4 | 5 | 6 |
+---+---+---+
| 7 | 8 | 9 |
+---+---+---+
該數組將如下所示:
const unsigned int BOARD_CAPACITY = 9;
unsigned int board[BOARD_CAPACITY + 1];
board
數組聲明有一個額外的插槽,因此您可以安全地使用索引1到9。
單行檢查:
bool row_wins = false;
if ((board[1] == board[2]) && (board[2] == board[3]))
{
row_wins = true;
}
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