簡體   English   中英

使用異步套接字接收數據

[英]use asynchronus socket to receive data

我使用2種方式通過連接到IP地址的套接字來接收數據。

  1. 同步接收。
  2. 異步接收。

使用同步接收,我可以在不到1秒的時間內從服務器獲得所有響應。 但是,通過使用異步接收,將花費30秒以上的時間來接收所有響應。

這是代碼:

 class StateObject
{
    // Client socket.
    public Socket workSocket = null;
    // Size of receive buffer.
    public const int BufferSize = 256;
    // Receive buffer.
    public byte[] buffer = new byte[BufferSize];
    // Received data string.
    public StringBuilder sb = new StringBuilder();
}

    private static void Receive(Socket client)
    {
        try
        {
            // Create the state object.
            StateObject state = new StateObject();
            state.workSocket = client;

            // Begin receiving the data from the remote device.
            client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                new AsyncCallback(ReceiveCallback), state);
        }
        catch (Exception e)
        {
            Console.WriteLine(e.ToString());
        }
    }

    private static void ReceiveCallback(IAsyncResult ar)
    {
        try
        {
            // Retrieve the state object and the client socket 
            // from the asynchronous state object.
            StateObject state = (StateObject)ar.AsyncState;
            Socket client = state.workSocket;
            // Read data from the remote device.
            int bytesRead = client.EndReceive(ar);
            if (bytesRead > 0)
            {
                // There might be more data, so store the data received so far.
                state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead));
                //  Get the rest of the data.
                client.ReceiveTimeout = 500;
                client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                    new AsyncCallback(ReceiveCallback), state);
            }
            else
            {
                // All the data has arrived; put it in response.
                if (state.sb.Length > 1)
                {
                    response = state.sb.ToString();
                }
                // Signal that all bytes have been received.
                receiveDone.Set();
            }
        }
        catch (Exception e)
        {
            MessageBox.Show(e.ToString());
        }
    }

在將當前字符串追加到緩沖區之后,應該檢查您的值,以便處理消息並刪除客戶端。ReceiveTimeout= 500; 我認為這需要時間:

        if (bytesRead > 0)
        {
            state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead));

            response = state.sb.ToString();
            if (response.IndexOf("<EOF>") != -1)
            {
                state.sb.Clear();
                receiveDone.Set();
            }
            else
            {
                client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                    new AsyncCallback(ReceiveCallback), state);
            }
        }

這僅適用於的一條消息,對於實時的多條消息,我認為您應該嘗試不同的方法。

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM