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未處理的異常:參數無效

[英]Unhandled exception: Parameter is not valid

我是新程序員,正在嘗試使用c#編寫程序,該程序單擊屏幕上的特定坐標並從屏幕上搜索圖像,並在找到它時單擊它。 程序運行正常,但30-40分鍾后崩潰。 當它崩潰時,彈出窗口-您的應用程序中發生未處理的異常。

參數無效

詳情如下:

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Parameter is not valid.
   at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   at System.Drawing.Bitmap..ctor(Int32 width, Int32 height)
   at Uncle_s_Bot.Form1.Screenshot()
   at Uncle_s_Bot.Form1.btnStart_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

這里和程序代碼:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Threading;

namespace Uncle_s_Bot
{
    public partial class Form1 : Form
    {
        [DllImport("user32.dll")]
        static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint dwData,
        int dwExtraInfo);

        public enum MouseEventFlags : uint
        {
            MOUSEEVENTF_ABSOLUTE = 0x8000,
            MOUSEEVENTF_LEFTDOWN = 0x0002,
            MOUSEEVENTF_LEFTUP = 0x0004,
            MOUSEEVENTF_MIDDLEDOWN = 0x0020,
            MOUSEEVENTF_MIDDLEUP = 0x0040,
            MOUSEEVENTF_MOVE = 0x0001,
            MOUSEEVENTF_RIGHTDOWN = 0x0008,
            MOUSEEVENTF_RIGHTUP = 0x0010,
            MOUSEEVENTF_XDOWN = 0x0080,
            MOUSEEVENTF_XUP = 0x0100,
            MOUSEEVENTF_WHEEL = 0x0800,
            MOUSEEVENTF_HWHEEL = 0x01000
        }

        public Form1()
        {
            InitializeComponent();
        }

        private void btnStart_Click(object sender, EventArgs e)
        {
            Bitmap bmpScreenshot;
            Point location;
            bool success;
            bool MaybeAvailable = false;


            while (true)
            {
                // Point 1
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(95, 140);
                        mouseClick();
                        Thread.Sleep(7500);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 2
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(135, 135);
                        mouseClick();
                        Thread.Sleep(10000);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 3
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(180, 140);
                        mouseClick();
                        Thread.Sleep(10000);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 4
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(190, 170);
                        mouseClick();
                        Thread.Sleep(8500);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 5
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(150, 185);
                        mouseClick();
                        Thread.Sleep(10000);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 6
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(180, 210);
                        mouseClick();
                        Thread.Sleep(10000);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 7
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(150, 240);
                        mouseClick();
                        Thread.Sleep(8500);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 8
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(95, 235);
                        mouseClick();
                        Thread.Sleep(9500);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 9
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(110, 200);
                        mouseClick();
                        Thread.Sleep(10000);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 10
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(80, 170);
                        mouseClick();
                        Thread.Sleep(10000);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);

                // Point 11
                do
                {
                    bmpScreenshot = Screenshot();
                    success = FindBitmap(Properties.Resources.bmp_Bonus, bmpScreenshot, out location);
                    if (success == true)
                    {
                        Cursor.Position = location;
                        mouseClick();
                        Thread.Sleep(1500);
                        MaybeAvailable = true;
                    }
                    else
                    {
                        Cursor.Position = new Point(120, 165);
                        mouseClick();
                        Thread.Sleep(11500);
                        MaybeAvailable = false;
                    }
                }
                while (MaybeAvailable);
            }

        }

        private void mouseClick()
        {
            mouse_event((uint)MouseEventFlags.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
            Thread.Sleep((new Random()).Next(20, 30));
            mouse_event((uint)MouseEventFlags.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
        }

        private Bitmap Screenshot()
        {
            // save snapshot of screen
            Bitmap bmpScreenshot = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);

            // create a graphic object so we can draw the screen in the bitmap
            Graphics g = Graphics.FromImage(bmpScreenshot);

            // copy from screen into the bitmap we created
            g.CopyFromScreen(0, 0, 0, 0, Screen.PrimaryScreen.Bounds.Size);

            // return the screenshot
            return bmpScreenshot;
        }

        // Find location of a bitmap within another bitmap and return if it was succesufulyy found
        private bool FindBitmap(Bitmap bmpNeedle, Bitmap bmpHaystack, out Point location)
        {
            for (int outerX = 0; outerX < bmpHaystack.Width - bmpNeedle.Width; outerX++)
            {
                for (int outerY = 0; outerY < bmpHaystack.Height - bmpNeedle.Height; outerY++)
                {
                    for (int innerX = 0; innerX < bmpNeedle.Width; innerX++)
                    {
                        for (int innerY = 0; innerY < bmpNeedle.Height; innerY++)
                        {
                            Color cNeedle = bmpNeedle.GetPixel(innerX, innerY);
                            Color cHaystack = bmpHaystack.GetPixel(innerX + outerX, innerY + outerY);

                            if (cNeedle.R != cHaystack.R || cNeedle.G != cHaystack.G || cNeedle.B != cHaystack.B)
                            {
                                goto notFound;
                            }
                        }
                    }
                    location = new Point(outerX, outerY);
                    return true;
                notFound:
                    continue;
                }
            }
            location = Point.Empty;
            return false;
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }
    }
}

創建新的位圖后,圖形將導致內部GDI +函​​數調用。 所有這些功能最終都會出錯,並且錯誤會轉換為.NET異常(不幸的是,沒有其他參數名,信息等)。 因此,某些錯誤可能真的很難理解。

由於句柄泄漏和內存泄漏(對於GDI +),可能會發生某些問題。 例如,創建很多非常大的位圖會在非托管空間中分配很多連續的塊。 GC不了解內存壓力,因此不嘗試清潔。 假設在100次調用之后傳遞足夠大的Width和Height可能會注意到內存不足,並抱怨寬度和高度過大而拋出ArgumentException。

首先,如果不需要位圖,請考慮將其放置。 不要忘記也要處理圖形。

如果沒有幫助,請告訴我。

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