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JavaFx更改窗口,沒有新的控制器構造函數

[英]JavaFx Change Window, Without New Controller Constructor

我有2個fxml文件。 示例A.fxml。 B.fxml。 我有2個控制器。 AController(A.fxml)BController(B.fxml)。 fxml和B fxml有更改按鈕更改Scene或fxml。 這是按鈕代碼;

try {
        FXMLLoader loader = new FXMLLoader(getClass().getResource("/infoLibrary/view/A.fxml"));
        Parent root = loader.load();
        Scene scene = new Scene(root);
        Stage stage = (Stage)((Node)event.getSource()).getScene().getWindow();
        stage.setScene(scene);
        stage.show();
    } catch (IOException e) {
        e.printStackTrace();
    }

BContrroller中的相同代碼更改按鈕。 當我點擊更改按鈕scane更改。 但每次init方法和控制器構造都會起作用。 當用戶每次使用新構造函數更改fxml javafx時。 如何在沒有新控制器構造函數的情況下更改窗口?

使用視圖模型:

public class ViewModel {

    public enum View {A, B}

    private final ObjectProperty<View> currentView = new SimpleObjectProperty<>(View.A);

    public ObjectProperty<View> currentViewProperty() {
        return currentView ;
    }

    public final View getCurrentView() {
        return currentViewProperty().get();
    }

    public final View setCurrentView(View view) {
        currentViewProperty().set(view);
    }

}

現在在你的AController做:

public class AController {

    private ViewModel viewModel ;

    public void setViewModel(ViewModel viewModel) {
        this.viewModel = viewModel ;
    }

    // button handler:
    @FXML
    private void goToB(ActionEvent event) {
        viewModel.setCurrentView(ViewModel.View.B);
    }
}

BController類似。

最后,你用以下內容設置所有東西,只執行一次(例如在你的start()方法或類似的地方):

Stage stage = ... ; // maybe it's the primary stage in start...
Scene scene = new Scene();
ViewModel viewModel = new ViewModel();

FXMLLoader aLoader = new FXMLLoader(getClass().getResource("/infoLibrary/view/A.fxml"));
Parent a = aLoader.load();
AController aController = aLoader.getController();
aController.setViewModel(viewModel);

FXMLLoader bLoader = new FXMLLoader(getClass().getResource("/infoLibrary/view/B.fxml"));
Parent b = bLoader.load();
BController bController = bLoader.getController();
bController.setViewModel(viewModel);

scene.rootProperty().bind(Bindings.createObjectBinding(() -> {
    if (viewModel.getCurrentView() == ViewModel.View.A) {
        return a ;
    } else if (viewModel.getCurrentView() == ViewModel.View.B) {
        return b ;
    } else {
        return null ;
    }
}, viewModel.currentViewProperty());

stage.setScene(scene);
stage.show();

現在兩個FXML文件只加載一次(因此控制器只創建一次,並且它們的initialize()方法只調用一次)。 通過更改ViewModel的狀態並觀察該狀態來管理切換,因此在模型狀態更改時會更改場景的根。

這是一個完整的SSCCE:

ViewModel.java:

package sceneswitcher;

import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;

public class ViewModel {

    public enum View {A, B}

    private final ObjectProperty<View> currentView = new SimpleObjectProperty<>(View.A);

    public ObjectProperty<View> currentViewProperty() {
        return currentView ;
    }

    public final View getCurrentView() {
        return currentViewProperty().get();
    }

    public final void setCurrentView(View view) {
        currentViewProperty().set(view);
    }

}

AController.java:

package sceneswitcher;

import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.control.TextField;

public class AController {

    private ViewModel viewModel ;

    @FXML
    private TextField textField ;

    public void setViewModel(ViewModel viewModel) {
        this.viewModel = viewModel ;
    }

    // button handler:
    @FXML
    private void goToB(ActionEvent event) {
        viewModel.setCurrentView(ViewModel.View.B);
    }

    public String getText() {
        return textField.getText();
    }
}

A.fxml:

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.layout.VBox?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.control.Button?>

<VBox fx:controller="sceneswitcher.AController" spacing="5" alignment="CENTER" 
        xmlns:fx="http://javafx.com/fxml/1">

    <Label text='This is view A'/>
    <TextField fx:id="textField" />
    <Button onAction="#goToB" text="Go to view B"/>
</VBox>

BController.java:

package sceneswitcher;

import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.control.TextArea;

public class BController {
    private ViewModel viewModel ;

    @FXML
    private TextArea textArea ;

    public void setViewModel(ViewModel viewModel) {
        this.viewModel = viewModel ;
    }

    // button handler:
    @FXML
    private void goToA(ActionEvent event) {
        viewModel.setCurrentView(ViewModel.View.A);
    }

    public String getText() {
        return textArea.getText();
    }
}

B.fxml:

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.layout.VBox?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextArea?>
<?import javafx.scene.control.Button?>

<VBox fx:controller="sceneswitcher.BController" spacing="5" alignment="CENTER"
         xmlns:fx="http://javafx.com/fxml/1">

    <Label text="This is view B"/>
    <TextArea fx:id="textArea" />
    <Button onAction="#goToA" text="Go to View A"/>
</VBox>

Main.java:

package sceneswitcher;

import java.io.IOException;

import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;

public class Main extends Application {

    @Override
    public void start(Stage primaryStage) throws IOException {
        ViewModel viewModel = new ViewModel();

        FXMLLoader aLoader = new FXMLLoader(getClass().getResource("A.fxml"));
        Parent a = aLoader.load();
        AController aController = aLoader.getController();
        aController.setViewModel(viewModel);

        FXMLLoader bLoader = new FXMLLoader(getClass().getResource("B.fxml"));
        Parent b = bLoader.load();
        BController bController = bLoader.getController();
        bController.setViewModel(viewModel);

        Scene scene = new Scene(a, 400, 400);

        scene.rootProperty().bind(Bindings.createObjectBinding(() -> {
            if (viewModel.getCurrentView() == ViewModel.View.A) {
                return a ;
            } else if (viewModel.getCurrentView() == ViewModel.View.B) {
                return b ;
            } else {
                return null ;
            }
        }, viewModel.currentViewProperty()));

        primaryStage.setScene(scene);
        primaryStage.show();
    }

    public static void main(String[] args) {
        launch(args);
    }
}

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