[英]C# Unity: Scoring system by distance
我制作了一個統一的游戲,我需要根據玩家移動的距離設置一個評分系統。
我想要的例子:當玩家移動 100 像素時,他的分數會得到 +1。
如何用 C# 做到這一點?
謝謝
更新函數 -> 從玩家游戲對象中存儲和總結當前幀和最后一幀的增量位置
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