[英]How to check there is the same Random object
我正在做簡單的 Xamarin.Forms 益智游戲,我需要有 9 個具有不同隨機值的謎題。 我試圖用一些循環來檢查它,但它仍然無法正常工作。
Random r = new Random();
Label[] puzzles = { puz1, puz2, puz3, puz4, puz5, puz6, puz7, puz8, puz9 };
string[] used = new string[9];
for (int i = 0; i < puzzles.Length; i++)
{
if (i > 0)
{
for (int x = 1; x < used.Length; x++)
{
do
{
puzzles[i].Text = Puzzles.puz[r.Next(0, 8)];
used[x] = puzzles[i].Text;
}
while (used[x - 1] == used[x]);
}
}
else
{
puzzles[i].Text = Puzzles.puz[r.Next(0, 8)];
used[0] = puzzles[i].Text;
}
}
和 Puzzles.cs 類
class Puzzles
{
public static string[] puz = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
}
如何檢查新生成的拼圖與之前生成的拼圖的值不同?
這是因為您只檢查前面的值是否有重復,這使得used[x -2] == used[x]
仍然可能為真。
為了實現您的目標,我建議您實現一個隨機播放功能,就像您可以在這里找到的那樣。 它可以給出這樣的東西
// Implemented somewhere in your code
private List<E> ShuffleList<E>(List<E> inputList)
{
List<E> randomList = new List<E>();
Random r = new Random();
int randomIndex = 0;
while (inputList.Count > 0)
{
randomIndex = r.Next(0, inputList.Count); //Choose a random object in the list
randomList.Add(inputList[randomIndex]); //add it to the new, random list
inputList.RemoveAt(randomIndex); //remove to avoid duplicates
}
return randomList; //return the new random list
}
// Then for each element of your puzzles array, you could do
puzzles[i].Text = SuffleList(Puzzles.puz);
感謝大家的幫助,我不知道 Shuffle 機制。 最后我的“工作”代碼如下
static Random rnd = new Random();
static void Shuffle<T>(T[] array)
{
int n = array.Length;
for (int i = 0; i < n; i++)
{
int r = i + rnd.Next(n - i);
T t = array[r];
array[r] = array[i];
array[i] = t;
}
}
public Game()
{
InitializeComponent();
Label[] puzzles = { puz1, puz2, puz3, puz4, puz5, puz6, puz7, puz8, puz9 };
string[] puz = { "1", "2", "3", "4", "5", "6", "7", "8" };
Shuffle(puz);
for (int i = 0; i < puzzles.Length - 1; i++)
{
puzzles[i].Text = puz[i];
}
}
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.