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將 C++ 字節結構轉換/解析為 Go

[英]Converting / Parsing C++ byte struct to Go

我正在讀取Go中的一些數據包,其中字段為C++數據類型。 我嘗試解析數據,但我正在讀取垃圾值。

這是一個小例子 - 特定數據類型的數據規格表如下 C++,

struct CarTelemetryData
{
    uint16    m_speed;                      
    uint8     m_throttle;                   
    int8      m_steer;                      
    uint8     m_brake;                     
    uint8     m_clutch;                     
    int8      m_gear;                       
    uint16    m_engineRPM;                  
    uint8     m_drs;                        
    uint8     m_revLightsPercent;           
    uint16    m_brakesTemperature[4];       
    uint16    m_tyresSurfaceTemperature[4]; 
    uint16    m_tyresInnerTemperature[4];   
    uint16    m_engineTemperature;          
    float     m_tyresPressure[4];           
};

下面是我在 Go 中定義的

type CarTelemetryData struct {
    Speed                   uint16
    Throttle                uint8
    Steer                   int8
    Brake                   uint8
    Clutch                  uint8
    Gear                    int8
    EngineRPM               uint16
    DRS                     uint8
    RevLightsPercent        uint8
    BrakesTemperature       [4]uint16
    TyresSurfaceTemperature [4]uint16
    TyresInnerTemperature   [4]uint16
    EngineTemperature       uint16
    TyresPressure           [4]float32
}

對於實際的解編組,我正在這樣做 -

func decodePayload(dataStruct interface{}, payload []byte) {
    dataReader := bytes.NewReader(payload[:])
    binary.Read(dataReader, binary.LittleEndian, dataStruct)
}

payload := make([]byte, 2048)
s.conn.ReadFromUDP(payload[:])
telemetryData := &data.CarTelemetryData{}
s.PacketsRcvd += 1
decodePayload(telemetryData, payload)

我懷疑這是因為數據類型不等效,並且在將字節讀入 Go 數據類型時存在一些轉換問題,而它們最初被打包為 C++。我該如何處理這個問題?

注意:我無法控制發送的數據,這是由第三方服務發送的。

您面臨的問題與結構成員的 alignment 有關。 您可以在此處閱讀更多相關信息,但簡而言之,C++ 編譯器有時會添加填充字節,以維持架構預期的自然 alignment。 如果不使用 alignment,可能會導致性能下降甚至訪問沖突。

例如,對於 x86/x64,大多數類型的 alignment通常(但不一定保證)與大小相同。 我們可以看到

#include <cstdint>
#include <type_traits>

std::size_t offsets[] = {
    std::alignment_of_v<std::uint8_t>,
    std::alignment_of_v<std::uint16_t>,
    std::alignment_of_v<std::uint32_t>,
    std::alignment_of_v<std::uint64_t>,
    std::alignment_of_v<__uint128_t>,
    std::alignment_of_v<std::int8_t>,
    std::alignment_of_v<std::int16_t>,
    std::alignment_of_v<std::int32_t>,
    std::alignment_of_v<std::int64_t>,
    std::alignment_of_v<__int128_t>,
    std::alignment_of_v<float>,
    std::alignment_of_v<double>,
    std::alignment_of_v<long double>,
    std::alignment_of_v<void*>,
};

編譯為

offsets:
        .quad   1
        .quad   2
        .quad   4
        .quad   8
        .quad   16
        .quad   1
        .quad   2
        .quad   4
        .quad   8
        .quad   16
        .quad   4
        .quad   8
        .quad   16
        .quad   8

由於這些(和其他)實現細節,建議不要依賴內部表示。 但是在某些情況下,其他方法可能不夠快(例如逐字段序列化),或者您可能無法更改 C++ 代碼,例如 OP。

binary.Read需要打包數據,但 C++ 將使用填充。 我們需要使用依賴於編譯器的指令,例如#pragma pack(1)或添加填充 Go 結構。 第一個不是 OP 的選項,因此我們將使用第二個。

我們可以使用offsetof宏來確定結構成員相對於結構本身的偏移量。 我們可以做類似的事情

#include <array>
#include <cstddef>
#include <cstdint>

using int8 = std::int8_t;
using uint8 = std::uint8_t;
using uint16 = std::uint16_t;

struct CarTelemetryData {
    uint16 m_speed;
    uint8 m_throttle;
    int8 m_steer;
    uint8 m_brake;
    uint8 m_clutch;
    int8 m_gear;
    uint16 m_engineRPM;
    uint8 m_drs;
    uint8 m_revLightsPercent;
    uint16 m_brakesTemperature[4];
    uint16 m_tyresSurfaceTemperature[4];
    uint16 m_tyresInnerTemperature[4];
    uint16 m_engineTemperature;
    float m_tyresPressure[4];
};

// C++ has no reflection (yet) so we need to list every member
constexpr auto offsets = std::array{
    offsetof(CarTelemetryData, m_speed),
    offsetof(CarTelemetryData, m_throttle),
    offsetof(CarTelemetryData, m_steer),
    offsetof(CarTelemetryData, m_brake),
    offsetof(CarTelemetryData, m_clutch),
    offsetof(CarTelemetryData, m_gear),
    offsetof(CarTelemetryData, m_engineRPM),
    offsetof(CarTelemetryData, m_drs),
    offsetof(CarTelemetryData, m_revLightsPercent),
    offsetof(CarTelemetryData, m_brakesTemperature),
    offsetof(CarTelemetryData, m_tyresSurfaceTemperature),
    offsetof(CarTelemetryData, m_tyresInnerTemperature),
    offsetof(CarTelemetryData, m_engineTemperature),
    offsetof(CarTelemetryData, m_tyresPressure),
};

constexpr auto sizes = std::array{
    sizeof(CarTelemetryData::m_speed),
    sizeof(CarTelemetryData::m_throttle),
    sizeof(CarTelemetryData::m_steer),
    sizeof(CarTelemetryData::m_brake),
    sizeof(CarTelemetryData::m_clutch),
    sizeof(CarTelemetryData::m_gear),
    sizeof(CarTelemetryData::m_engineRPM),
    sizeof(CarTelemetryData::m_drs),
    sizeof(CarTelemetryData::m_revLightsPercent),
    sizeof(CarTelemetryData::m_brakesTemperature),
    sizeof(CarTelemetryData::m_tyresSurfaceTemperature),
    sizeof(CarTelemetryData::m_tyresInnerTemperature),
    sizeof(CarTelemetryData::m_engineTemperature),
    sizeof(CarTelemetryData::m_tyresPressure),
};

constexpr auto computePadding() {
    std::array<std::size_t, offsets.size()> result;

    std::size_t expectedOffset = 0;

    for (std::size_t i = 0; i < offsets.size(); i++) {
        result.at(i) = offsets.at(i) - expectedOffset;
        expectedOffset = offsets.at(i) + sizes.at(i);
    }

    return result;
}

auto padding = computePadding();

編譯為( constexpr FTW )

padding:
        .quad   0
        .quad   0
        .quad   0
        .quad   0
        .quad   0
        .quad   0
        .quad   1
        .quad   0
        .quad   0
        .quad   0
        .quad   0
        .quad   0
        .quad   0
        .quad   2

因此,在 x86 上,我們需要在TyresPressure之前一個字節,在EngineRPM之前兩個字節。

那么,讓我們檢查一下是否有效

C++:

#include <cstddef>
#include <cstdint>
#include <iomanip>
#include <iostream>
#include <span>

using int8 = std::int8_t;
using uint8 = std::uint8_t;
using uint16 = std::uint16_t;

struct CarTelemetryData {
    uint16 m_speed;
    uint8 m_throttle;
    int8 m_steer;
    uint8 m_brake;
    uint8 m_clutch;
    int8 m_gear;
    uint16 m_engineRPM;
    uint8 m_drs;
    uint8 m_revLightsPercent;
    uint16 m_brakesTemperature[4];
    uint16 m_tyresSurfaceTemperature[4];
    uint16 m_tyresInnerTemperature[4];
    uint16 m_engineTemperature;
    float m_tyresPressure[4];
};

int main() {
    CarTelemetryData data = {
        .m_speed = 1,
        .m_throttle = 2,
        .m_steer = 3,
        .m_brake = 4,
        .m_clutch = 5,
        .m_gear = 6,
        .m_engineRPM = 7,
        .m_drs = 8,
        .m_revLightsPercent = 9,
        .m_brakesTemperature = {10, 11, 12, 13},
        .m_tyresSurfaceTemperature = {14, 15, 16, 17},
        .m_tyresInnerTemperature = {18, 19, 20, 21},
        .m_engineTemperature = 22,
        .m_tyresPressure = {23, 24, 25, 26},
    };

    std::cout << "b := []byte{" << std::hex << std::setfill('0');

    for (auto byte : std::as_bytes(std::span(&data, 1))) {
        std::cout << "0x" << std::setw(2) << static_cast<unsigned>(byte)
                  << ", ";
    }

    std::cout << "}";
}

結果是

b := []byte{0x01, 0x00, 0x02, 0x03, 0x04, 0x05, 0x06, 0x00, 0x07, 0x00, 0x08, 0x09, 0x0a, 0x00, 0x0b, 0x00, 0x0c, 0x00, 0x0d, 0x00, 0x0e, 0x00, 0x0f, 0x00, 0x10, 0x00, 0x11, 0x00, 0x12, 0x00, 0x13, 0x00, 0x14, 0x00, 0x15, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb8, 0x41, 0x00, 0x00, 0xc0, 0x41, 0x00, 0x00, 0xc8, 0x41, 0x00, 0x00, 0xd0, 0x41, }

讓我們在 Go 中使用它:

// Type your code here, or load an example.
// Your function name should start with a capital letter.
package main

import (
    "bytes"
    "encoding/binary"
    "fmt"
)

type CarTelemetryData struct {
    Speed                   uint16
    Throttle                uint8
    Steer                   int8
    Brake                   uint8
    Clutch                  uint8
    Gear                    int8
    _                       uint8
    EngineRPM               uint16
    DRS                     uint8
    RevLightsPercent        uint8
    BrakesTemperature       [4]uint16
    TyresSurfaceTemperature [4]uint16
    TyresInnerTemperature   [4]uint16
    EngineTemperature       uint16
    _                       uint16
    TyresPressure           [4]float32
}

func main() {
    b := []byte{0x01, 0x00, 0x02, 0x03, 0x04, 0x05, 0x06, 0x00, 0x07, 0x00, 0x08, 0x09, 0x0a, 0x00, 0x0b, 0x00, 0x0c, 0x00, 0x0d, 0x00, 0x0e, 0x00, 0x0f, 0x00, 0x10, 0x00, 0x11, 0x00, 0x12, 0x00, 0x13, 0x00, 0x14, 0x00, 0x15, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb8, 0x41, 0x00, 0x00, 0xc0, 0x41, 0x00, 0x00, 0xc8, 0x41, 0x00, 0x00, 0xd0, 0x41}

    var dataStruct CarTelemetryData

    dataReader := bytes.NewReader(b[:])
    binary.Read(dataReader, binary.LittleEndian, &dataStruct)

    fmt.Printf("%+v", dataStruct)
}

哪個打印

{Speed:1 Throttle:2 Steer:3 Brake:4 Clutch:5 Gear:6 _:0 EngineRPM:7 DRS:8 RevLightsPercent:9 BrakesTemperature:[10 11 12 13] TyresSurfaceTemperature:[14 15 16 17] TyresInnerTemperature:[18 19 20 21] EngineTemperature:22 _:0 TyresPressure:[23 24 25 26]}

取出填充字節,它失敗了。

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