如何將QImage從C ++發送到Qt3D實體到QML以將其用作紋理? [英]How to send QImage to Qt3D Entity from C++ to QML for using it as texture?
創建具有兩個視口的 Qt3D C++ 場景,其中顯示不同的網格 [英]Create Qt3D C++ scene with two viewports which displays different meshes appropriate