[英]Rust - BTreeMap not updating vector in value correctly
我在使用 BTreeMaps 時遇到了一個問題; 程序運行時它們似乎沒有更新。 這里有一個例子:
fn monke_do_monke_bisnis(mut monkes: BTreeMap<i32, Monke>) -> BTreeMap<i32, Monke> {
for mut monke in monkes.to_owned() {
println!("Monkey: {:?}", monke.0);
let mut new_prio: f32 = 0.0;
for i in monke.1.inventory.to_owned() {
println!("Inventory length: {:?}", monke.1.inventory.len());
println!("Inspected item: {:?}", i);
let last = parse_last(i, monke.1.operation.last.clone());
match monke.1.operation.operand {
'*' => {
new_prio = ((i * last)) as f32
}
'/' => {
new_prio = ((i / last)) as f32
}
'+' => {
new_prio = ((i + last)) as f32
}
'-' => {
new_prio = ((i - last)) as f32
}
_ => panic!("need op bruv"),
}
println!("New worry level of item: {:?}", new_prio);
new_prio /= 3.0;
new_prio = new_prio.floor();
println!("New worry level of item / 3: {:?}", new_prio);
if (new_prio as i32) % monke.1.test == 0 {
monkes.entry(monke.1.true_outcome).and_modify(|monk| {
monk.inventory.push(new_prio as i32);
println!("TRUE: Thrown to: {:?}", monk.id);
println!("Inventory of {:?}: {:?}", monk.id, monk.inventory);
});
} else {
monkes.entry(monke.1.false_outcome).and_modify(|monk| {
monk.inventory.push(new_prio as i32);
println!("FALSE: Thrown to: {:?}", monk.id);
println!("Inventory of {:?}: {:?}", monk.id, monk.inventory);
});
}
//remove item from original monke
monkes
.entry(monke.1.id)
.and_modify(|monk| {
monk.inventory.remove(0);
monk.inspect_count += 1;
});
}
}
return monkes;
}
以下是結構:
#[derive(Default, Debug, Clone)]
struct Monke {
id: i32,
inventory: Vec<i32>,
operation: Operation,
test: i32,
true_outcome: i32,
false_outcome: i32,
inspect_count: i32,
}
#[derive(Default, Debug, Clone)]
struct Operation {
operand: char,
last: String,
}
這是讓它運行時的控制台 output:
Monke { id: 0, inventory: [20, 23, 27, 26], operation: Operation { operand: '*', last: "19" }, test: 23, true_outcome: 2, false_outcome: 3, inspect_count: 2 }
Monke { id: 1, inventory: [25], operation: Operation { operand: '+', last: "6" }, test: 19, true_outcome: 2, false_outcome: 0, inspect_count: 4 }
Monke { id: 2, inventory: [], operation: Operation { operand: '*', last: "old" }, test: 13, true_outcome: 1, false_outcome: 3, inspect_count: 3 }
Monke { id: 3, inventory: [500, 620, 1200, 3136], operation: Operation { operand: '+', last: "3" }, test: 17, true_outcome: 0, false_outcome: 1, inspect_count: 1 }
這里應該是 output:
Monke { id: 0, inventory: [20, 23, 27, 26], operation: Operation { operand: '*', last: "19" }, test: 23, true_outcome: 2, false_outcome: 3, inspect_count: 2 }
Monke { id: 1, inventory: [2080, 25, 167, 207, 401, 1046], operation: Operation { operand: '+', last: "6" }, test: 19, true_outcome: 2, false_outcome: 0, inspect_count: 4 }
Monke { id: 2, inventory: [], operation: Operation { operand: '*', last: "old" }, test: 13, true_outcome: 1, false_outcome: 3, inspect_count: 3 }
Monke { id: 3, inventory: [], operation: Operation { operand: '+', last: "3" }, test: 17, true_outcome: 0, false_outcome: 1, inspect_count: 1 }
似乎我正在使用的 BTreeMap 沒有正確更新,因為邏輯是正確的。 可能是什么原因造成的?
您正在monkes
的開頭克隆僧侶(通過to_owned()
),並迭代該 object 而不是原始的。 在循環的未來迭代中,當您需要 Monkey 1 時,您仍然從克隆的 map 中讀取它的原始值。您使用的條目模式可能很難工作,因為您需要修改集合中的多個項目同時,但我不知道 go 和您擁有的 map 的最佳解決方案(我會使用Vec
,因為索引可以對應於 ID)。
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