[英]Implementing an observer pattern with winforms
我有一個對象集合,我的許多表單(使用WeifenLuo.WinFormsUI.Docking)都需要與之交互。
即,如果集合以一種形式進行添加(或刪除),則其他形式通過刷新其視圖來響應。
顯然,此處的觀察者模式將是一個不錯的選擇。 但是,我在嘗試在程序中實現此方法時遇到了問題。
首先,最好為我的收藏創建一個觀察者類,如下所示:
public class DataCollectionObserver : Form
{
internal static void DataCollectionRegister(DataCollection dataCollection)
{
dataCollection.ImageAdded += new EventHandler(dataAdded);
dataCollection.ImageRemoved += new EventHandler(dataRemoved);
dataCollection.ImageIndexChanged += new EventHandler(dataIndexChanged);
dataCollection.ImageListCleared += new EventHandler(dataListCleared);
}
internal static void DataCollectionUnRegister(DataCollection dataCollection)
{
dataCollection.ImageAdded -= new EventHandler(dataAdded);
dataCollection.ImageRemoved -= new EventHandler(dataRemoved);
dataCollection.ImageIndexChanged -= new EventHandler(dataIndexChanged);
dataCollection.ImageListCleared -= new EventHandler(dataListCleared);
}
internal static void dataAdded(object sender, EventArgs e) {}
internal static void dataRemoved(object sender, EventArgs e) {}
internal static void dataIndexChanged(object sender, EventArgs e) {}
internal static void dataListCleared(object sender, EventArgs e) {}
}
然后以子類形式覆蓋基本事件處理程序?
但是,我不能這樣做,只能使用WeifenLuo.WinFormsUI.Docking庫...
好吧,我可以讓DataCollectionObserver從WeifenLuo.WinFormsUI.Docking繼承DockContent,但是這會導致我需要兩個DataCollectionObserver類-一個繼承Form的類,另一個繼承DockContent的類:-[或者,我可以使DataCollectionObserver成為接口,但那仍然給我留下了重復的代碼……
那么,有人在這里有建議嗎? 我是否遺漏了一些明顯的東西,還是為了簡單起見必須“重復”執行代碼?
編輯://
我在通過表單獲取通知時沒有問題。 事實上,整個事情現在都在起作用。 我要問的原因是,由於代碼的塊復制和粘貼(這是我擁有的這四種不同形式的代碼,它們全都“聞起來”),這些四種形式訂閱了收集事件並在Form.Closing()上取消訂閱。
我想做的是在一個地方實現復制並粘貼到這四個表單的行為,並讓應該接收集合更改通知的表單根據需要實現該行為。
希望事情變得更清楚嗎?
FWIW,這是我的收藏課:
using System;
using System.Collections;
using System.Reflection;
namespace MyNameSpace.Collections
{
/// <summary>
/// Generic Collection of Objects with Events
/// </summary>
public class CollectionWithEvents<T> : CollectionBase
{
public bool SuppressEventNotification
{
get;
set;
}
public CollectionWithEvents()
{
SuppressEventNotification = false;
}
#region Events
/// <summary>
/// Raises before an item is added to the list.
/// </summary>
public event EventHandler<ItemEventArgs<T>> BeforeItemAdded;
/// <summary>
/// Raises when an item is added to the list.
/// </summary>
public event EventHandler<ItemEventArgs<T>> ItemAdded;
/// <summary>
/// Raises before a collection of items is added to the list.
/// </summary>
public event EventHandler<ItemsEventArgs<T>> BeforeItemsAdded;
/// <summary>
/// Raises when a collection of items is added to the list.
/// </summary>
public event EventHandler<ItemsEventArgs<T>> ItemsAdded;
/// <summary>
/// Raises before an item is changed in the list.
/// </summary>
public event EventHandler<ItemEventArgs<T>> BeforeItemChanged;
/// <summary>
/// Raises when an item is changed in the list.
/// </summary>
public event EventHandler<ItemEventArgs<T>> ItemChanged;
/// <summary>
/// Raises before an item is removed from the list.
/// </summary>
public event EventHandler<ItemEventArgs<T>> BeforeItemRemoved;
/// <summary>
/// Raises when an item is removed from the list.
/// </summary>
public event EventHandler<ItemEventArgs<T>> ItemRemoved;
/// <summary>
/// Raises when the items are cleared from the list.
/// </summary>
public event EventHandler<EventArgs> ItemsCleared;
#endregion
public T this[int index]
{
get { return (T)this.List[index]; }
set
{
if (!SuppressEventNotification)
{
OnBeforeItemChanged(this, new ItemEventArgs<T>(value));
}
this.List[index] = value;
if (!SuppressEventNotification)
{
OnItemChanged(this, new ItemEventArgs<T>(value));
}
}
}
public int Add(T item)
{
if (!SuppressEventNotification)
{
OnBeforeItemAdded(this, new ItemEventArgs<T>(item));
}
int retValue = this.List.Add(item);
if (!SuppressEventNotification)
{
OnItemAdded(this, new ItemEventArgs<T>(item));
}
return retValue;
}
public void AddRange(Collection<T> collection)
{
T[] tmp = new T[collection.Count];
collection.CopyTo(tmp, 0);
AddRange(tmp);
}
public void AddRange(T[] collection)
{
if (!SuppressEventNotification)
{
OnBeforeItemsAdded(this, new ItemsEventArgs<T>(collection));
}
this.AddRange(collection);
if (!SuppressEventNotification)
{
OnItemsAdded(this, new ItemsEventArgs<T>(collection));
}
}
public bool Contains(T item)
{
return this.List.Contains(item);
}
public void CopyTo(Array array, int index)
{
this.List.CopyTo(array, index);
}
public int IndexOf(T item)
{
return this.List.IndexOf(item);
}
public void Insert(int index, T item)
{
this.List.Insert(index, item);
}
public void Remove(T item)
{
if (!SuppressEventNotification)
{
OnBeforeItemRemoved(this, new ItemEventArgs<T>(item));
}
T tmp = (T)item;
this.List.Remove(item);
if (!SuppressEventNotification)
{
OnItemRemoved(this, new ItemEventArgs<T>(tmp));
}
tmp = default(T);
}
public void Sort(string Property, Common.SortOrder Order)
{
Common.GenericComparer genericComparer = new Common.GenericComparer(Property, Order);
this.InnerList.Sort(genericComparer);
}
#region Event Methods
/// <summary>
/// Raised before an Item is added to the list.
/// </summary>
/// <param name="sender">object</param>
/// <param name="e">ItemEventArgs</param>
protected virtual void OnBeforeItemAdded(object sender, ItemEventArgs<T> e)
{
if (BeforeItemAdded != null)
{
BeforeItemAdded(sender, e);
}
}
/// <summary>
/// Raised when an Item is added to the list.
/// </summary>
/// <param name="sender"></param>
/// <param name="e">ItemEventArgs</param>
protected virtual void OnItemAdded(object sender, ItemEventArgs<T> e)
{
if (ItemAdded != null)
{
ItemAdded(sender, e);
}
}
/// <summary>
/// Raised before a collection of Items is added to the list.
/// </summary>
/// <param name="sender">object</param>
/// <param name="e">ItemEventArgs</param>
protected virtual void OnBeforeItemsAdded(object sender, ItemsEventArgs<T> e)
{
if (BeforeItemsAdded != null)
{
BeforeItemsAdded(sender, e);
}
}
/// <summary>
/// Raised when a collection of Items is added to the list.
/// </summary>
/// <param name="sender"></param>
/// <param name="e">ItemEventArgs</param>
protected virtual void OnItemsAdded(object sender, ItemsEventArgs<T> e)
{
if (ItemsAdded != null)
{
ItemsAdded(sender, e);
}
}
/// <summary>
/// Raised before an Item is changed to the list.
/// </summary>
/// <param name="sender"></param>
/// <param name="e">GenericItemEventArgs</param>
protected virtual void OnBeforeItemChanged(object sender, ItemEventArgs<T> e)
{
if (BeforeItemChanged != null)
{
BeforeItemChanged(sender, e);
}
}
/// <summary>
/// Raised when an Item is changed to the list.
/// </summary>
/// <param name="sender"></param>
/// <param name="e">ItemEventArgs</param>
protected virtual void OnItemChanged(object sender, ItemEventArgs<T> e)
{
if (ItemChanged != null)
{
ItemChanged(sender, e);
}
}
/// <summary>
/// Raised before an Item is removed from the list.
/// </summary>
/// <param name="sender"></param>
/// <param name="e">ItemEventArgs</param>
protected virtual void OnBeforeItemRemoved(object sender, ItemEventArgs<T> e)
{
if (BeforeItemRemoved != null)
{
BeforeItemRemoved(sender, e);
}
}
/// <summary>
/// Raised when an Item is removed from the list.
/// </summary>
/// <param name="sender">object</param>
/// <param name="e">ItemEventsArgs</param>
protected virtual void OnItemRemoved(object sender, ItemEventArgs<T> e)
{
if (ItemRemoved != null)
{
ItemRemoved(sender, e);
}
}
/// <summary>
/// Raised when the Items are cleared from this list.
/// </summary>
/// <param name="sender">object</param>
/// <param name="e">EventArgs</param>
protected virtual void OnItemsCleared(object sender, EventArgs e)
{
if (ItemsCleared != null)
{
ItemsCleared(sender, e);
}
}
#endregion
}
public class ItemEventArgs<T> : EventArgs
{
/// <summary>
/// Item
/// </summary>
public T Item { get; private set; }
/// <summary>
/// Default constructor
/// </summary>
/// <param name="Item"></param>
public ItemEventArgs(T Item)
{
this.Item = Item;
}
}
public class ItemsEventArgs<T> : EventArgs
{
/// <summary>
/// Items
/// </summary>
public T[] Items { get; private set; }
/// <summary>
/// Default constructor
/// </summary>
/// <param name="Items"></param>
public ItemsEventArgs(T[] Items)
{
this.Items = Items;
}
}
}
我可能會誤會。 但是您可以通過這種方式進行操作,並且不會出現繼承問題。 我將嘗試舉一個簡單的例子:
您的收集類可能是這種類型:
public class MyCollection
{
IList<string> MyList { get; set; }
public event EventHandler<StringEventArgs> OnAdded;
public event EventHandler<StringEventArgs> OnRemoved;
public MyCollection()
{
MyList = new List<string>();
}
public void Add(string s)
{
MyList.Add(s);
if (OnAdded != null)
OnAdded(this, new StringEventArgs() { StringAddedOrRemoved = s });
}
public void Remove(string s)
{
MyList.Remove(s);
if (OnRemoved != null)
OnRemoved(this, new StringEventArgs() { StringAddedOrRemoved = s });
}
}
具有兩個自定義EventHandlers的非常簡單的類:
public class StringEventArgs : EventArgs
{
public string StringAddedOrRemoved;
public override string ToString()
{
return StringAddedOrRemoved;
}
}
在這里不難理解,然后基於這三種形式,您可以以這種方式使用表單。
第一個包含兩個按鈕以與收藏集進行交互,並創建兩個將觀察收藏集的表單:
public partial class Form1 : Form
{
public static MyCollection collection;
public Form1()
{
InitializeComponent();
collection = new MyCollection();
Form2 form2 = new Form2();
form2.Show();
Form3 form3 = new Form3();
form3.Show();
collection.OnAdded += form2.MyCollectionAdded;
collection.OnRemoved += form2.MyCollectionRemoved;
collection.OnAdded += form3.MyCollectionAdded;
collection.OnRemoved += form3.MyCollectionRemoved;
}
private void Add_Click(object sender, EventArgs e)
{
collection.Add("test add");
}
private void button1_Click(object sender, EventArgs e)
{
collection.Remove("test add");
}
}
該集合鏈接到將在此處觀察到的表單的每個功能:
collection.OnAdded += form2.MyCollectionAdded;
collection.OnRemoved += form2.MyCollectionRemoved;
collection.OnAdded += form3.MyCollectionAdded;
collection.OnRemoved += form3.MyCollectionRemoved;
因此,我們需要實現這些形式:
public partial class Form2 : Form
{
public string Name { get; set; }
public bool Flag { get; set; }
public Form2()
{
InitializeComponent();
}
public void MyCollectionAdded(object sender, StringEventArgs e)
{
//Some action
Flag = true;
label1.Text = string.Format("{0} has added {1} to its list, flag={2}", Name, e.StringAddedOrRemoved, Flag);
}
public void MyCollectionRemoved(object sender, StringEventArgs e)
{
//Some action
Flag = false;
label1.Text = string.Format("{0} has removed {1} from its list, flag={2}", Name, e.StringAddedOrRemoved, Flag);
}
}
我從Form繼承了我的東西,但是無論您想要什么,都可以繼承它。 如果要在不同形式之間共享一些代碼,請考慮靜態類中的輔助函數,或考慮可能適合您需要的任何模式。
希望對您有所幫助,並且我不會完全超出范圍!
[EDIT]糟糕,看不到“編輯”,抱歉,朋友![/ EDIT]
如果使用的是.net的哪個版本,如果> = 3.5,則可以使用ObservableCollection來實現您正在執行的操作
框架中僅針對此類事物有一個“ ObservableCollection”。 看這里 。
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