![](/img/trans.png)
[英]How to use ClickOnce to deploy my C#(4.0)Visual studio 2010 windows form based Application?
[英]Windows Form Application C sharp visual studio 2010
我正在制作一個UNO游戲應用程序。 我方便地創建了一個form2(游戲桌),其中顯示了所有玩家及其卡牌,等等。現在,我只想添加一個文本框來顯示當前玩家。
所以我做的是 -
拖曳並放下一個文本框。 警告-警告1您必須重建項目才能對Gui1.Form2所做的更改顯示在任何打開的設計器中。 0 0
重建da形式 -
我看到正在創建另一個文件-form21.designer.cs。 PL。 請參閱以下文件的內容-
錯誤 - 錯誤1在聲明類型'Gui1.Form2'時缺少部分修飾符; 存在此類型的另一個部分聲明C:\\ Users \\ uday \\ Desktop \\ Uday \\ Client_0407 \\ Gui1 \\ Form21.Designer.cs 25 18 Gui1
注意 - 它不僅僅是文本框。 如果我做任何拖放修改,同樣的事情發生。
form21.designer.cs
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Gui1 {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Form2 {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Form2() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Gui1.Form2", typeof(Form2).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
public static System.Drawing.Bitmap Pic_MyPlayer_Image {
get {
object obj = ResourceManager.GetObject("Pic_MyPlayer.Image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
public static System.Drawing.Bitmap Pic_OtherPlayer1_Image {
get {
object obj = ResourceManager.GetObject("Pic_OtherPlayer1.Image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
public static System.Drawing.Bitmap Pic_OtherPlayer2_Image {
get {
object obj = ResourceManager.GetObject("Pic_OtherPlayer2.Image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
public static System.Drawing.Bitmap Pic_OtherPlayer3_Image {
get {
object obj = ResourceManager.GetObject("Pic_OtherPlayer3.Image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
你的文件搞砸了; 它似乎試圖將Resources類的一半轉換為表單。
右鍵單擊項目,然后單擊“添加”,“ Windows窗體”(並為其提供真實名稱, 而不是“ Form2
),然后將代碼移入其中,以添加新窗體。
然后,刪除當前功能不正常的Form2中涉及的所有文件。
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.