[英]C# - Convert WPF Image.source to a System.Drawing.Bitmap
我發現很多人將BitmapSource
轉換為Bitmap
,但是ImageSource
到Bitmap
呢? 我正在制作一個成像程序,我需要從Image
元素中顯示的圖像中提取位圖。 有誰知道如何做到這一點?
編輯1:
這是將BitmapImage
轉換為Bitmap
。 請記住在編譯器首選項中設置“unsafe”選項。
public static System.Drawing.Bitmap BitmapSourceToBitmap(BitmapSource srs)
{
System.Drawing.Bitmap btm = null;
int width = srs.PixelWidth;
int height = srs.PixelHeight;
int stride = width * ((srs.Format.BitsPerPixel + 7) / 8);
byte[] bits = new byte[height * stride];
srs.CopyPixels(bits, stride, 0);
unsafe
{
fixed (byte* pB = bits)
{
IntPtr ptr = new IntPtr(pB);
btm = new System.Drawing.Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format1bppIndexed, ptr);
}
}
return btm;
}
接下來是獲取BitmapImage
:
RenderTargetBitmap targetBitmap = new RenderTargetBitmap(
(int)inkCanvas1.ActualWidth,
(int)inkCanvas1.ActualHeight,
96d, 96d,
PixelFormats.Default);
targetBitmap.Render(inkCanvas1);
MemoryStream mse = new MemoryStream();
System.Windows.Media.Imaging.BmpBitmapEncoder mem = new BmpBitmapEncoder();
mem.Frames.Add(BitmapFrame.Create(targetBitmap));
mem.Save(mse);
mse.Position = 0;
BitmapImage bi = new BitmapImage();
bi.BeginInit();
bi.StreamSource = mse;
bi.EndInit();
接下來是轉換它:
Bitmap b = new Bitmap(BitmapSourceToBitmap(bi));
實際上你不需要使用不安全的代碼。 CopyPixels
的重載接受IntPtr:
public static System.Drawing.Bitmap BitmapSourceToBitmap2(BitmapSource srs)
{
int width = srs.PixelWidth;
int height = srs.PixelHeight;
int stride = width * ((srs.Format.BitsPerPixel + 7) / 8);
IntPtr ptr = IntPtr.Zero;
try
{
ptr = Marshal.AllocHGlobal(height * stride);
srs.CopyPixels(new Int32Rect(0, 0, width, height), ptr, height * stride, stride);
using (var btm = new System.Drawing.Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format1bppIndexed, ptr))
{
// Clone the bitmap so that we can dispose it and
// release the unmanaged memory at ptr
return new System.Drawing.Bitmap(btm);
}
}
finally
{
if (ptr != IntPtr.Zero)
Marshal.FreeHGlobal(ptr);
}
}
這個例子對我有用:
public static Bitmap ConvertToBitmap(BitmapSource bitmapSource)
{
var width = bitmapSource.PixelWidth;
var height = bitmapSource.PixelHeight;
var stride = width * ((bitmapSource.Format.BitsPerPixel + 7) / 8);
var memoryBlockPointer = Marshal.AllocHGlobal(height * stride);
bitmapSource.CopyPixels(new Int32Rect(0, 0, width, height), memoryBlockPointer, height * stride, stride);
var bitmap = new Bitmap(width, height, stride, PixelFormat.Format32bppPArgb, memoryBlockPointer);
return bitmap;
}
你的ImageSource不是BitmapSource嗎? 如果您從文件加載圖像應該是。
回復你的評論:
聽起來他們應該是BitmapSource然后,BitmapSource是ImageSource的子類型。 將ImageSource轉換為BitmapSource並按照其中一個博客文章進行操作。
您根本不需要BitmapSourceToBitmap
方法。 創建內存流后,請執行以下操作:
mem.Position = 0;
Bitmap b = new Bitmap(mem);
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.