[英]iOS: simple animation
我想創建一個更改alpha值的簡單動畫:
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2];
[view1 setAlpha:0.00];
[UIView commitAnimations];
好的,這樣我將alpha值更改為兩秒並且它工作正常,但我想要這樣的事情:當alpha為0時,動畫必須再次開始alpha = 1所以動畫應該是:alpha 0 - > alpha 1 - > alpha 0 - > alpha 1 - > ...依此類推,持續時間為2秒。 你能幫助我嗎?
我的完整代碼是
-(IBAction){
FirstViewController *firstViewController = [[[FirstViewController alloc] init]autorelease];
[firstViewController.label1 setAlpha:1.00];
[firstViewController.label2 setAlpha:1.00];
view = firstViewController.viewFirst; //this is my view and I copy in other view
[self fadeOut:nil finished:nil context:nil];}
- (void) fadeOut:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(fadeIn:finished:context:) ];
[view setAlpha:0.00];
[UIView commitAnimations];
}
- (void) fadeIn:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(fadeOut:finished:context:) ];
[view setAlpha:1.00];
[UIView commitAnimations];
}
在iOS 4及更高版本中,您可以這樣做
view1.alpha = 1.0;
[UIView animateWithDuration:2.0
delay:0.0
options:UIViewAnimationOptionRepeat|UIViewAnimationAutoReverse
animations:^{
view1.alpha = 0.0;
}
completion:nil
];
- (void) fadeOut:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2];
[UIView setAnimationDelegate:self];
if(animationRunning){
[UIView setAnimationDidStopSelector:@selector(fadeIn:finished:context:) ];
}
[view1 setAlpha:0.00];
[UIView commitAnimations];
}
- (void) fadeIn:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2];
[UIView setAnimationDelegate:self];
if(animationRunning){
[UIView setAnimationDidStopSelector:@selector(fadeOut:finished:context:) ];
}
[view1 setAlpha:1.00];
[UIView commitAnimations];
}
這些將在動畫結束時互相調用......
你需要做的就是打電話:
[self fadeOut:nil finished:nil context:nil];
您可以設置動畫完成處理程序(使用基於塊的API或+(void)setAnimationDidStopSelector:(SEL)selector
)並啟動下一個。
或者看看那些方法:
+ setAnimationRepeatCount:
+ setAnimationRepeatAutoreverses:
您創建如下所示的ViewController
FirstViewController *firstViewController = [[[FirstViewController alloc] init]autorelease];
然后添加動畫,但是什么時候在視圖heirarchy(addSubview)中添加firstViewController.view。 也只是打電話
[[[FirstViewController alloc] init]autorelease]
除非您覆蓋其init方法,否則不會創建標簽對象。 如果在該時間點分配了標簽,請嘗試調試。 同樣對於動畫我使用uiview anitmation和完成塊方法
我想,你可以只使用一個功能(基於以前的答案的功能):
- (void) fadeIn:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:2];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(fadeIn:finished:context:) ];
[view1 setAlpha:mod(1-view1.alpha)];
[UIView commitAnimations];
}
alplha不能是負值,因此必須應用mod
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