[英]a javascript function for 2d collision detection with rotated rectangles?
我正在用javascript制作一個游戲而且我找不到任何類似於一個函數的東西,它會占用2個邊界框對象並且如果它們相交則返回true。 我發現的所有例子對於我的小游戲來說似乎太復雜了,而且大多數都是特定於語言的:/
//my box object
function bounding_box (x, y, width, height, rotation) {
var box = {};
box.x = x;
box.y = y;
box.w = width
box.h = height;
box.r = rotation; //degrees from origin - all objects in the game have the same rotation origin
return box;
}
function boxes_collide (a, b) {
//if collision return true
//else return false
//my box collision function at the moment
//doesn't work with rotation
return !(
((a.y + a.h) < (b.y)) ||
(a.y > (b.z + b.h)) ||
((a.x + a.w) < b.x) ||
(a.x > (b.x + b.h))
);
}
//create boxes
var boxa = bounding_box(0, 0, 5, 3, 45);
var boxb = bounding_box(1, 3, 4, 2, 90);
//test for collision
if (boxes_collide (boxa, boxb)) {
alert('collision');
}
我已經在這個小問題上被困了幾個小時,任何幫助都將不勝感激! :)
參數b沒有名為z的屬性。
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