[英]Why does my libgdx java desktop app have the wrong height?
reference : https://code.google.com/p/libgdx/wiki/SimpleApp 参考: https : //code.google.com/p/libgdx/wiki/SimpleApp
package com.badlogic.drop;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
public class Main {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = "Drop";
cfg.width = 768;
cfg.height = 1280;
new LwjglApplication(new Drop(), cfg);
}
}
In the main project 在主项目中
Gdx.app.log("",Integer.toString(
Gdx.graphics.getHeight()));
outputs - 756 输出-756
The max height available is limited by your desktop/laptops resolution. 可用的最大高度受台式机/笔记本电脑分辨率的限制。 Mine is 1280 x 768 . 我的是1280 x 768 。 And mac has a finder bar on the top so maxHeight = 756, anything you try to set above it, just gets reset to 756. Mac顶部有一个查找器栏,因此您尝试在其上方设置的maxHeight = 756都将重置为756。
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.