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python中不规则点之间的坐标列表

[英]List of coordinates between irregular points in python

Imagine we have two randomly selected points between 0 and 100 for both x and y. 想象一下,对于x和y,我们有两个随机选择的0到100之间的点。

For example: 例如:

(95,7), (35,6) (95,7),(35,6)

Now using the simple pygame.draw.line() function we could easily draw a line between these points without any gaps. 现在使用简单的pygame.draw.line()函数,我们可以轻松地在这些点之间画一条线而没有任何间隙。

My question is, how could we find a list of all the coordinates in a single pixel thick line between the two points without any gaps in the line? 我的问题是,我们怎样才能找到两点之间单个像素粗线中所有坐标的列表,而且线上没有任何间隙?

Secondly, is this even possible? 其次,这甚至可能吗?

I am using this list of pixel for the crack maze algorithm that needs to "shoot" another pixel while regarding any blocking walls that may interfere with its path. 我正在使用这个像素列表用于裂缝迷宫算法,该算法需要“射击”另一个像素,同时考虑可能干扰其路径的任何阻挡墙。

http://www.astrolog.org/labyrnth/algrithm.htm http://www.astrolog.org/labyrnth/algrithm.htm

By irregular, I refer to points which would not generate simple straight lines. 通过不规则,我指的是不会产生简单直线的点。

For example, it would be easy to find all the points between: 例如,很容易找到以下所有点:

(0,5) and (5,5) (0,5)和(5,5)

This has already been covered in this question: 这已经包含在这个问题中:

List coordinates between a set of coordinates 列出一组坐标之间的坐标

Use Bresenham's line algorithm . 使用Bresenham的线算法 You can find a simple python implementation here . 你可以在这里找到一个简单的python实现。 Here's a modified version of that implementation, which, given a starting and ending point, can return a list of intermediate points: 这是该实现的修改版本,给定起点和终点,可以返回中间点列表:

def line(x0, y0, x1, y1):
        "Bresenham's line algorithm"
        points_in_line = []
        dx = abs(x1 - x0)
        dy = abs(y1 - y0)
        x, y = x0, y0
        sx = -1 if x0 > x1 else 1
        sy = -1 if y0 > y1 else 1
        if dx > dy:
            err = dx / 2.0
            while x != x1:
                points_in_line.append((x, y))
                err -= dy
                if err < 0:
                    y += sy
                    err += dx
                x += sx
        else:
            err = dy / 2.0
            while y != y1:
                points_in_line.append((x, y))
                err -= dx
                if err < 0:
                    x += sx
                    err += dy
                y += sy
        points_in_line.append((x, y))
        return points_in_line

Perhaps it's an overkill but I'd just find the line equation and use a generator expression. 也许这是一个矫枉过正,但我​​只是找到线方程并使用生成器表达式。 To find the equation you can use this example algorithm which will return something like 要找到等式,您可以使用此示例算法该算法将返回类似的内容

lambda x: 2*x +1

With that we can do: 有了这个,我们可以做到:

f = find_line_equation(A, B) #A B are tuples
points = [(x, f(x)) for x in range(min(A[0], B[0]), max(A[0], B[0]))]

This is assuming you want only integer points. 这假设您只需要整数点。 You can also use this loop: 你也可以使用这个循环:

points = []
x = min(A[0], B[0])
increment = 0.1
while x <= max(A[0], B[0]):
    points.append((x, f(x))
    x += increment

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