[英]how to import Universal tween engine in IntelliJ with lib gdx
okay.. I'm trying to create a splash screen for my mobile game. 好的,我正在尝试为手机游戏创建启动屏幕。 im using lib gdx library to create my game.
即时通讯使用lib gdx库创建我的游戏。 i have a problem with importing the universal tween engine for my sprite splash.
我为精灵飞溅导入通用补间引擎时遇到问题。 what should I do.
我该怎么办。
I've downloaded the universal tween engine and extracted it in the "libs" folder in the ios, android, core, and root of my project.. and i copied and paste these lines for each dependencies: 我已经下载了通用补间引擎,并将其解压缩到我的项目的ios,android,core和root的“ libs”文件夹中。然后我针对每个依赖项复制并粘贴了以下行:
project(":core") {
project(“:core”){
fileTree(dir: 'D:/game/core/libs', include: 'tween-engine-api.jar')
fileTree(dir:'D:/ game / core / libs',包括:'tween-engine-api.jar')
compile fileTree(dir: 'D:/game/core/libs', include: 'tween-engine-api->sources.jar')
编译fileTree(dir:'D:/ game / core / libs',包括:'tween-engine-api-> sources.jar')
project(":desktop") {
project(“:desktop”){
compile fileTree(dir: 'D:/game/desktop/libs', include: 'tween-engine-api.jar')
编译fileTree(dir:'D:/ game / desktop / libs',包括:'tween-engine-api.jar')
compile fileTree(dir: 'D:/game/desktop/libs', include: 'tween-engine-api->sources.jar')
编译fileTree(dir:'D:/ game / desktop / libs',包括:'tween-engine-api-> sources.jar')
project(":ios") {
project(“:ios”){
compile fileTree(dir: 'D:/game/ios/libs', include: 'tween-engine-api.jar')
编译fileTree(dir:'D:/ game / ios / libs',包括:'tween-engine-api.jar')
compile fileTree(dir: 'D:/game/ios/libs', include: 'tween-engine-api->sources.jar')
编译fileTree(dir:'D:/ game / ios / libs',包括:'tween-engine-api-> sources.jar')
project(":android") {
project(“:android”){
compile fileTree(dir: 'D:/game/android/libs', include: 'tween-engine-api.jar')
编译fileTree(dir:'D:/ game / android / libs',包括:'tween-engine-api.jar')
compile fileTree(dir: 'D:/game/android/libs', include: 'tween-engine-api->sources.jar')
编译fileTree(dir:'D:/ game / android / libs',包括:'tween-engine-api-> sources.jar')
the code in my Spite accessor class : 我的Spite访问器类中的代码:
package com.game.test;
import aurelienribon.tweenengine.TweenAccessor;
public class SpriteAccessor implements TweenAccessor{
}
the error: 错误:
Error:(3, 33) java: package aurelienribon.tweenengine does not exist 错误:(3,33)Java:软件包aurelienribon.tweenengine不存在
Error:(5, 40) java: cannot find symbol symbol: class TweenAccessor 错误:(5,40)Java:找不到符号符号:类TweenAccessor
PS PS
Im following a video tutorial by dermetfan and I also put in th terminal these lines: 我按照dermetfan的视频教程进行操作,我还在这些行中输入了以下内容:
gradlew --refresh-dependencies
gradlew-刷新依赖
LibGdx uses gradle for dependency management. LibGdx使用gradle进行依赖项管理。
You can inject dependency from repository. 您可以从存储库注入依赖项。 add these lines in your core module of root build.gradle file.
将这些行添加到root build.gradle文件的核心模块中。
repositories {
maven { url "https://jitpack.io" }
}
compile 'com.github.arcnor:universal-tween-engine:6.3.4'
compile 'com.github.arcnor:universal-tween-engine:6.3.4:sources'
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