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Cinema 4D缩放到现实生活建模

[英]Cinema 4D Scaling to Real Life modelling

I have been using this application for abit but still really new! 我一直在使用该应用程序,但仍然很新! I have watched loads of tutorials but nothing has actually told me how to size models to real life! 我看了很多教程,但实际上并没有告诉我如何将模型调整为现实生活!

In Cinema 4D you have aa pre-made figure in the Cube dialog with a height of 600.312 cm, this would make the figure 19 foot tall! 在Cinema 4D中,“立方体”对话框中有一个预制的人物,其高度为600.312厘米,这会使人物身高19英尺!

So my question is basically, how is 3D models scaled to real life? 所以我的问题基本上是3D模型如何缩放到现实生活?

Is this figure just incorrectly scaled? 这个数字只是错误地缩放了吗?

My height is 182cm's, in the 3D world of cinema 4D, would i be the same height? 我的身高是182厘米,在4D电影院的3D世界中,我的身高会是一样的吗?

I have googled this question but nothing really explains it? 我已经用谷歌搜索了这个问题,但是没有什么能真正解释它吗?

  1. You're able to switch between the metric system and "non metric system". 您可以在公制和“非公制”之间切换。 Go to preferences - unit and change to the desired one. 转到首选项-单位,然后更改为所需的首选项。

  2. If you use the figure from Cinema 4D you have a size reference (adjust the size in the attributmanager) which will be the same as in reality. 如果使用Cinema 4D中的图形,则将具有与实际尺寸相同的尺寸参考(在属性管理器中调整尺寸)。

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