[英]ModelVisual3D Transform null when trying to move a object
I am trying to move a cube clicking on it and tracking the mouse. 我正在尝试移动一个多维数据集,然后单击它并跟踪鼠标。 My cube is implemented like this:
我的多维数据集是这样实现的:
App.xaml 应用程式
<MeshGeometry3D x:Key="solidCube"
Positions="2, 2, 2 -2, 2, 2 -2, -2, 2 2, -2, 2 2, 2, -2 -2, 2, -2 -2, -2, -2 2, -2, -2"
TriangleIndices="0,1,2 2,3,0 3,4,0 7,4,3 5,4,7 7,6,5 1,5,6 6,2,1 2,6,7 7,3,2 1,0,4 4,5,1"/>
MainWindow.xaml MainWindow.xaml
<ModelVisual3D.Content>
<GeometryModel3D x:Name="solidCubeGeometryModel3D" Geometry="{StaticResource solidCube}">
<GeometryModel3D.Material>
<DiffuseMaterial>
<DiffuseMaterial.Brush>
<SolidColorBrush Color="Red" Opacity="1.0"/>
</DiffuseMaterial.Brush>
</DiffuseMaterial>
</GeometryModel3D.Material>
<GeometryModel3D.Transform>
<TranslateTransform3D x:Name="myTranslateTransform3D" OffsetX="0" OffsetY="0" OffsetZ="0" />
</GeometryModel3D.Transform>
</GeometryModel3D>
</ModelVisual3D.Content>
I have a TrackballDecorator around my viewport, which holds the events: 我的视口周围有一个TrackballDecorator,其中包含事件:
<custom:TrackballDecorator x:Name="trackballDecorator" Grid.Column="1"MouseLeftButtonDown="OnMouseLeftButtonDown"
MouseMove="OnMouseMove"
MouseWheel="OnMouseWheel"
MouseLeftButtonUp="OnMouseLeftButtonUp"
PreviewTextInput="OnPreviewTextInput"
LostMouseCapture="OnLostMouseCapture"
Width="600" Height="600">
<custom:Interactive3DDecorator Grid.Column="1">
/// viewport etc...
And my first event, OnMouseLeftButtonDown, I took from http://www.charlespetzold.com/3D/ , example Mouse Tracking, which is: 我的第一个事件OnMouseLeftButtonDown是从http://www.charlespetzold.com/3D/摘录的,示例为Mouse Tracking,它是:
protected void OnMouseLeftButtonDown(object sender, MouseButtonEventArgs args)
{
base.OnMouseLeftButtonDown(args);
Point ptMouse = args.GetPosition(myViewport);
HitTestResult result = VisualTreeHelper.HitTest(myViewport, ptMouse);
// We're only interested in 3D hits.
RayMeshGeometry3DHitTestResult result3d =
result as RayMeshGeometry3DHitTestResult;
if (result3d == null)
return;
// We're only interested in ModelVisual3D hits.
ModelVisual3D vis3d = result3d.VisualHit as ModelVisual3D;
if (vis3d == null)
return;
// We're only interested in visuals with translate transforms.
transTracking = vis3d.Transform as TranslateTransform3D; //NULL !!!!!!!!!!!
if (transTracking == null)
return;
LineRange range;
ViewportInfo.Point2DtoPoint3D(myViewport, ptMouse, out range);
pointOriginal = range.PointFromZ(transTracking.OffsetZ);
transOriginal = transTracking.Clone();
isTracking = true;
CaptureMouse();
Focus();
args.Handled = true;
}
I updated it, removing the overrides and put a object sender in the parameters. 我对其进行了更新,删除了替代,并将对象发送者放入参数中。 Is there something very obvious which I am missing for my ModelVisual3D Transform being null?
我的ModelVisual3D Transform为null是否缺少一些非常明显的东西?
Thanks in advance, if you need any more information to help me, just ask :D 在此先感谢您,如果您需要更多信息以帮助我,请询问:D
Is vis3d.Transform
set to anything? vis3d.Transform
是否设置为任何值?
If it's not that's the problem, but if it is then check it is actually a TranslateTransform3D
. 如果不是,那是问题,但是如果是,请检查它实际上是
TranslateTransform3D
。 If it's something else then the as
conversion won't be valid and will return null
. 如果还有其他原因,那么
as
转换将无效,并将返回null
。
You've said that it's actually a MatrixTransform3D
which is a general matrix transformation. 您已经说过,它实际上是
MatrixTransform3D
,它是常规的矩阵转换。 Change your line to: 将行更改为:
transTracking = vis3d.Transform as MatrixTransform3D;
and it should work. 它应该工作。
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