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使用Three.js加载模型

[英]loading model with Three.js

I have a 3d model in the format of 3ds. 我有一个3ds格式的3d模型。 I converted it to obj and then to js format. 我将它转换为obj然后转换为js格式。 Now i want to load it in another js file. 现在我想在另一个js文件中加载它。 That's my code for the loading: 这是我加载的代码:

var loader = new THREE.JSONLoader();
loader.load( { model: "untitled.js", callback: createScene } );



function createScene( geometry ) {

geometry.materials[0][0].shading = THREE.FlatShading;
geometry.materials[0][0].morphTargets = true;

var material = new THREE.MeshFaceMaterial();

var mesh = new THREE.Mesh( geometry, material );
mesh.scale.set(50, 50, 50);

scene.addObject( mesh );
}

the web developer console show me the error: TypeError: a.split is not a function Three.js:119 Web开发人员控制台向我显示错误:TypeError:a.split不是函数Three.js:119

How can i fix this? 我怎样才能解决这个问题? Thanks 谢谢

应该是这样:

loader.load( "untitled.js", createScene );

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