[英]loading model with Three.js
I have a 3d model in the format of 3ds. 我有一个3ds格式的3d模型。 I converted it to obj and then to js format.
我将它转换为obj然后转换为js格式。 Now i want to load it in another js file.
现在我想在另一个js文件中加载它。 That's my code for the loading:
这是我加载的代码:
var loader = new THREE.JSONLoader();
loader.load( { model: "untitled.js", callback: createScene } );
function createScene( geometry ) {
geometry.materials[0][0].shading = THREE.FlatShading;
geometry.materials[0][0].morphTargets = true;
var material = new THREE.MeshFaceMaterial();
var mesh = new THREE.Mesh( geometry, material );
mesh.scale.set(50, 50, 50);
scene.addObject( mesh );
}
the web developer console show me the error: TypeError: a.split is not a function Three.js:119 Web开发人员控制台向我显示错误:TypeError:a.split不是函数Three.js:119
How can i fix this? 我怎样才能解决这个问题? Thanks
谢谢
应该是这样:
loader.load( "untitled.js", createScene );
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