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3d渲染的对象

[英]3d object not rendered

I have a WPF application that has a main window. 我有一个WPF应用程序,它有一个主窗口。 In that I have a frame, the frame content is a page. 因为我有一个框架,框架内容是一个页面。

Now in page is 4 viewport3D that contain Viewport2DVisual3D and in that I have image element. 现在页面是包含Viewport2DVisual3D的4 viewport3D,并且我有图像元素。

Problem : on some PCs my application runs well but on some PCs my application doesn't render viewport3d or it doesn't render the frame. 问题:在某些PC上我的应用程序运行良好但在某些PC上我的应用程序不呈现viewport3d或它不呈现帧。 Dunno but it doesn't show anything in main window. Dunno但它在主窗口中没有显示任何内容。

The problem occurs on an Acer laptop Model . 问题发生在Acer笔记本电脑型号上

Rendered : 呈现: 真实的形象

Not Rendered : 未呈现: 在此输入图像描述

EDIT: This issue occurred again when I placed the frame in a grid. 编辑:当我将框架放在网格中时,再次出现此问题。 (I show this page in a frame, that frame is the main content of my window: when I place the frame in a grid it didn't show objects) Seems This Occure on laptop with shared graphics (我在一个框架中显示此页面,该框架是我的窗口的主要内容:当我将框架放置在网格中时,它没有显示对象)似乎在带有共享图形的笔记本电脑上的这个Occure

EDIT 2: 编辑2:

<Page x:Class="MainPage"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
              Loaded="Page_Loaded_1"
        x:Name="myMainPage" FlowDirection="RightToLeft"  >

    <Page.Resources>

        <Style  TargetType="ContentControl" x:Key="MenuItemsStyle">
            <Setter Property="Background" Value="Transparent"/>
            <Setter Property="Template">
                <Setter.Value>
                    <ControlTemplate>

                        <Viewport3D VerticalAlignment="Stretch" HorizontalAlignment="Stretch" ClipToBounds="False">
                            <Viewport3D.Camera>
                                <PerspectiveCamera x:Name="myCam" FieldOfView="90" Position="{Binding ElementName=myMainWindow, Path=CameraHeight}" NearPlaneDistance="1" FarPlaneDistance="10"/>
                            </Viewport3D.Camera>

                            <ModelVisual3D>
                                <ModelVisual3D.Content>
                                    <Model3DGroup>
                                        <DirectionalLight Color="#FFFFFFFF" Direction="0,0,-1"/>
                                    </Model3DGroup>
                                </ModelVisual3D.Content>
                            </ModelVisual3D>

                            <Viewport2DVisual3D x:Name="V2d3d">

                                <Viewport2DVisual3D.Transform>
                                    <Transform3DGroup>
                                        <RotateTransform3D >
                                            <RotateTransform3D.Rotation>
                                                <AxisAngleRotation3D Axis="0,1,0" Angle="0" x:Name="aar3D"/>
                                            </RotateTransform3D.Rotation>
                                        </RotateTransform3D>
                                    </Transform3DGroup>
                                </Viewport2DVisual3D.Transform>

                                <Viewport2DVisual3D.Material>
                                    <DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="True" Brush="White"/>
                                </Viewport2DVisual3D.Material>
                                                              <Viewport2DVisual3D.Geometry>
                                    <MeshGeometry3D Positions="{Binding   ElementName=myMainWindow, Path=MeshPosions}"
                            TextureCoordinates="0,0 0,1 1,1 1,0" TriangleIndices="0 1 2 0 2 3"/>
                                </Viewport2DVisual3D.Geometry>
                                <Border Name="mainBorder" VerticalAlignment="Stretch" HorizontalAlignment="Stretch">
                                    <Border.Style>
                                        <Style TargetType="Border">
                                            <Setter Property="BorderThickness" Value="1.2"/>
                                            <Setter Property="Background" >
                                                <Setter.Value>
                                                    <SolidColorBrush Color="Transparent"/>
                                                </Setter.Value>
                                            </Setter>
                                            <Setter Property="BorderBrush" >
                                                <Setter.Value>
                                                    <SolidColorBrush Color="Transparent"/>
                                                </Setter.Value>
                                            </Setter>
                                                                              </Style>
                                    </Border.Style>
                                    <ContentPresenter VerticalAlignment="Stretch" HorizontalAlignment="Stretch"
                                                      Content="{TemplateBinding ContentControl.Content}">
                                        <ContentPresenter.Triggers>
                                            <EventTrigger RoutedEvent="ContentPresenter.MouseLeftButtonDown">
                                              // Axis Animation
                                            </EventTrigger>
                                        </ContentPresenter.Triggers>
                                    </ContentPresenter>
                                </Border>
                            </Viewport2DVisual3D>
                        </Viewport3D>

                    </ControlTemplate>
                </Setter.Value>
            </Setter>
            <Style.Triggers>
                <EventTrigger RoutedEvent="ContentControl.MouseLeftButtonDown" >
                  //Axis Animation
                </EventTrigger>
                <EventTrigger RoutedEvent="ContentControl.MouseEnter">
                   //ScaleAnimation
                               </EventTrigger>
                <EventTrigger RoutedEvent="ContentControl.MouseLeave">
                   //ScaleAnimation
                </EventTrigger>
            </Style.Triggers>
        </Style>

    </Page.Resources>

    <Page.Triggers>
        <EventTrigger RoutedEvent="Loaded">
            //Load Object Scale And Fade In
        </EventTrigger>
    </Page.Triggers>

    <Grid Name="MainGrid">


                 <Canvas Name="MainCanvas" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" FlowDirection="LeftToRight">
            <ContentControl Opacity="0" Name="MenuItem1" Style="{StaticResource MenuItemsStyle}" 
                            MouseDown="MenuItem1_MouseDown" Panel.ZIndex="1" >
                <Image Source="/IsargaranProject;component/Images/isargari.jpg"/>
                <ContentControl.RenderTransform>
                    <ScaleTransform ScaleX="0.7" ScaleY="0.7"  x:Name="MenuItem1ST"/>
                </ContentControl.RenderTransform>
            </ContentControl>
        </Canvas>

    </Grid>
</Page>

如果您正在使用OPENGL或DirectX3D,那么看到没有渲染的笔记本电脑,将会有一些像DirectX 3D一样的缺失插件,或者OpenGL你可以试试这两个3D渲染工具。我试过这个在过去我做了一个Graph程序它有同样的问题,但当我安装OPENGL和DirectX3D它工作正常!

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