I am trying to make a simple UDP socket class to do some talking between a c++ program and a java program so I'm trying to make a socket class that handles all the UDP transmission but I can't get the program to compile because I get about 8 lnk2019 errors and I have no idea what they even mean. I mainly work in Java and only use c++ when I have to lol. I have 3 files the socket header and code. Also the Udp Socket code is from rFactor-Nesim so the socket code isn't written by me.
UdpSocket.cpp
#include "UdpSocket.hpp"
#include <stdio.h>
UdpSocket::UdpSocket(const char* host, int port)
: mHost(host), mPort(port)
{
}
UdpSocket::~UdpSocket(void)
{
}
void UdpSocket::Open()
{
if(WSAStartup(MAKEWORD(2, 0), &mWinsockData) != 0)
fprintf(stderr, "WSAStartup() failed");
if ((mSocket = socket(AF_INET, SOCK_DGRAM, 0)) < 0)
perror("socket() failed");
memset(&mSocketAddress, 0, sizeof(mSocketAddress));
mSocketAddress.sin_family = AF_INET;
mSocketAddress.sin_addr.s_addr = inet_addr(mHost);
mSocketAddress.sin_port = htons(mPort);
}
void UdpSocket::Close()
{
closesocket(mSocket);
WSACleanup();
}
void UdpSocket::Send(char* str, size_t length)
{
size_t result = sendto(mSocket, str, length, 0,
(struct sockaddr *) &mSocketAddress, sizeof(mSocketAddress));
if(result != length)
perror("sendto() sent incorrect number of bytes");
}
UdpSocket.hpp
#ifndef UDPSOCKET_HPP
#define UDPSOCKET_HPP
#include <WinSock.h>
class UdpSocket
{
public:
UdpSocket(const char* host, int port);
~UdpSocket(void);
void Send(char* str, size_t length);
void Open();
void Close();
private:
const char* mHost;
int mPort;
int mSocket;
struct sockaddr_in mSocketAddress;
WSADATA mWinsockData;
};
#endif // UDPSOCKET_HPP
and the main
#include "Socket/UdpSocket.hpp"
#include <iostream>
int Main(){
UdpSocket* testSocket = new UdpSocket("127.0.0.1", 27469);
testSocket->Open();
system("pause");
return 0;
}
Any help would be great. I'm not very strong with c++ but I have done a little bit
Console Ouput:
Error 1 error LNK2019: unresolved external symbol __imp__htons@4 referenced in function "public: void __thiscall UdpSocket::Open(void)" (?Open@UdpSocket@@QAEXXZ) UdpSocket.obj SocketTest
Error 2 error LNK2019: unresolved external symbol __imp__inet_addr@4 referenced in function "public: void __thiscall UdpSocket::Open(void)" (?Open@UdpSocket@@QAEXXZ) UdpSocket.obj SocketTest
Error 3 error LNK2019: unresolved external symbol __imp__socket@12 referenced in function "public: void __thiscall UdpSocket::Open(void)" (?Open@UdpSocket@@QAEXXZ) UdpSocket.obj SocketTest
Error 4 error LNK2019: unresolved external symbol __imp__WSAStartup@8 referenced in function "public: void __thiscall UdpSocket::Open(void)" (?Open@UdpSocket@@QAEXXZ) UdpSocket.obj SocketTest
Error 5 error LNK2019: unresolved external symbol __imp__WSACleanup@0 referenced in function "public: void __thiscall UdpSocket::Close(void)" (?Close@UdpSocket@@QAEXXZ) UdpSocket.obj SocketTest
Error 6 error LNK2019: unresolved external symbol __imp__closesocket@4 referenced in function "public: void __thiscall UdpSocket::Close(void)" (?Close@UdpSocket@@QAEXXZ) UdpSocket.obj SocketTest
Error 7 error LNK2019: unresolved external symbol __imp__sendto@24 referenced in function "public: void __thiscall UdpSocket::Send(char *,unsigned int)" (?Send@UdpSocket@@QAEXPADI@Z) UdpSocket.obj SocketTest
Error 8 error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup MSVCRTD.lib SocketTest
Error 9 fatal error LNK1120: 8 unresolved externals C:\Users\Brendan\Documents\Visual Studio 2008\Projects\SocketTest\Debug\SocketTest.exe SocketTest
It sounds like you're failing to link against Winsock - Ws2_32.lib
If you're building from the command line, add Ws2_32.lib
to your link
command line.
If you're building from Visual Studio, look for linker flags/settings inside a project configuration dialog.
when you have code in several implementation files, you need to compile all those implementation files and pass the resulting object code files to the linker, which combines them (and other stuff) into an executable
it's not enough to include the header of a module
c++ doesn't (yet) have any technical module concept, so including headers does not magically compile implementation files or pass object code files to the linker
this is not part of the c++ standard, but it's part of everyday tool usage
the linker is telling you that you failed to provide it with object code for your class member functions the Winsock library
that object code is provided by the library file, in visual c++ typically with filename extension ".lib"
in general, when you get a mysterious error, just look up the error number in the documentation
in visual studio that's as simple as pressing the F1 key
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