I'm trying to figure out how to give 16 different divs the id names that are stored in a 16 elements long array.
This is so that I can randomize the divs "placement" for a memory game, since there will be 8 different div styles that will change along with the div id if that is possible.
My plan is to have the same name for the div id as for the style for that specific div.
Is there any way to set the first div's id and style as the value in myarray[0], and the second div's id and style as myarray[1], and so on?
EDIT:
var card = ["orange","orange","pink","pink","red","red","purple","purple",
"blue","blue","green","green","brown","brown","yellow","yellow"];
for(var j, x, i = card.length; i; j = parseInt(Math.random() * i),
x = card[--i], card[i] = card[j], card[j] = x);
then later in the body I'm trying to achieve something that represents this:
<div id="card[0]"></div>
<div id="card[1]"></div>
<div id="card[2]"></div>
and so on...
Here is a solution for randomising class names using pure JavaScript.
I have updated my solution now that the question was clarified, here is it adapted to your colors. I have set the background-color
of the .card
s to the colors set in the array. This could easily be done using the id
as well, I recommend against using []
characters in an id
though as I think I'm not sure if that's standards compliant.
var colors = [
"orange","orange","pink","pink","red","red","purple","purple",
"blue","blue","green","green","brown","brown","yellow","yellow"
];
var divs = document.getElementsByClassName("card");
while (divs.length > 0) {
var i = Math.floor(Math.random() * colors.length);
divs[0].style.backgroundColor = colors[i];
colors.splice(i, 1);
divs = [].slice.call(divs, 1);
}
Given an array of ids and a set of HTML elements, a random id
will be assigned to each element from ids
.
JavaScript
var ids = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "10"];
var divs = document.getElementsByClassName("game-element");
while (divs.length > 0) {
var i = Math.floor(Math.random() * ids.length);
divs[0].id = 'item-' + ids[i];
ids.splice(i, 1);
divs = [].slice.call(divs, 1);
}
HTML
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
<div class="game-element"></div>
CSS
.game-element {
width:10px;
height:10px;
float:left;
}
#item-1 { background-color:#F00; }
#item-2 { background-color:#0F0; }
#item-3 { background-color:#00F; }
#item-4 { background-color:#FF0; }
#item-5 { background-color:#F0F; }
#item-6 { background-color:#0FF; }
#item-7 { background-color:#A0A; }
#item-8 { background-color:#0AA; }
#item-9 { background-color:#AA0; }
#item-10 { background-color:#000; }
Assign each div a randomdiv
class or something like that. That will ensure you can select on the ones you want without affecting other divs.
Then you can do this
var idArr = [/**random ids here**/];
$( ".randomdiv" ).each(function( index ) {
$(this).attr("id",idArr[index]);
});
That will loop over every div with the class randomdiv
and assign it a value from idArr
which you can define however you want, I guess with some type of randomization function for your use case
With your updates to the question I'm seeing an issue. You have non unique ids that you want to set. ids must be unique. If you want to assign multiple of them to be the same you want to use classes. So the code would instead look like this
var card = ["orange","orange","pink","pink","red","red","purple","purple",
"blue","blue","green","green","brown","brown","yellow","yellow"]; $( ".randomdiv" ).each(function( index ) { $(this).addClass(card[index]); });
And then you could define the style you want with css like this
.randomdiv.blue{
background-color:blue;
}
.randomdiv.green{
background-color:green;
}
...
Hard to know exactly what you're after but if using jQuery you could do something like this:
HTML:
<div class="random"></div>
<div class="random"></div>
<div class="random"></div>
JavaScript:
var myarray = ["one","two","three"];
// loop through all divs
$('div.random').each(function(index) {
// set div id to array value
$('div').attr('id', myarray[index]);
});
Result:
<div class="random" id="one"></div>
<div class="random" id="two"></div>
<div class="random" id="three"></div>
Additional Comments:
Would be worth ensuring or at least checking that the array length is equal to the number of div
elements, otherwise you may receive exceptions.
Your page could be either rendered in server side or client side
1) in server side, that is much more easier with your server side language (eg C#) and framework (eg ASP.NET)
2) in client side, you could generate your DOM based on any JavaScript template (eg underscore template) and render it by passing the array as data model) you may refer to underscore template method: http://underscorejs.org/#template
EDIT
for an example on server side (I use C# and MVC razor view as example, but it could be the same idea if you use any other language and web server).
@{ ids = ... }
@foreach (var id in ids)
{
<div id="@id"></div>
}
the code will help you to generate the div with ids you defined.
and on client side (I use underscore template, but again same idea if you use any other engine)
var list = "_.each(ids, function(id) {<div id='<%id%>'></div>});";
_.template(list, {ids: ['id1', 'id2', 'id3']});
this will generate 3 div with the ids listed.
Update
It's better to generate the id when generating the div rather than firstly generate the div then modify its id.
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